This forum is for files only, Utilities and Hacks go here, not skins.
CamDaMan607
Posts: 649 Joined: Mon Oct 10, 2005 4:30 am
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by CamDaMan607 » Thu Dec 08, 2005 6:43 pm
OMG! NICE!!!!!!!!!!!!! this is awesome! gettin it off mimesis now!
highoctanej
Posts: 72 Joined: Sun Sep 18, 2005 8:59 am
Location: mimesis arena
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by highoctanej » Thu Dec 08, 2005 6:50 pm
Just got this off mimesis... does anybody have a new pair of pants? Mine are ruined now.
great job swamp fox. I hope your life gets boring more often!
deathbysn00sn00
Readers Club
Posts: 189 Joined: Sun Apr 10, 2005 2:10 pm
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by deathbysn00sn00 » Thu Dec 08, 2005 6:53 pm
hmm, i definetly love it, needs a banshee though, i really want to see whats in that room where the broken bridge extends from and can you go out the very top? is there going to be another secret hidden FRG? must find it.
slayer410
Posts: 738 Joined: Mon Oct 03, 2005 1:41 pm
Location: Texas
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by slayer410 » Thu Dec 08, 2005 6:58 pm
Frikin orasm
MasterChief2829
Posts: 1184 Joined: Sun Dec 26, 2004 2:18 pm
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by MasterChief2829 » Thu Dec 08, 2005 7:03 pm
casuela wrote: MasterChief2829 wrote: HornyHornyHippo wrote: people could also make orsm maps
ScottyGEE, you have started an orsm craze!!
Nice job TSF. Always impressive. Can't wait to play. Well actually I will have to (*** studying for finals).
-cas
Damnit I said it again. *runs away and hides in the waters of Catacomb* muahaha he'll never find me here >.< Wait.. there was a hidden FRG on Induction?... You're confusing me....
bgb_is_masta
Posts: 84 Joined: Fri Sep 09, 2005 11:10 pm
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by bgb_is_masta » Thu Dec 08, 2005 7:08 pm
i used that serenity, and it frosed
EDIT, sorry, forgot to apply ppf!
Last edited by
bgb_is_masta on Thu Dec 08, 2005 7:26 pm, edited 1 time in total.
Signature exceeded 500x120 pixels.
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
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by Tural » Thu Dec 08, 2005 7:08 pm
MasterChief2829 wrote: Wait.. there was a hidden FRG on Induction?... You're confusing me....
*Begins digging through Induction tags*
Motokid600
Posts: 90 Joined: Mon Feb 28, 2005 7:48 pm
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by Motokid600 » Thu Dec 08, 2005 7:20 pm
this looks SO cool, but i dont know how to patch this?!?
I apply the serenity patch to midship and played it, it looked the same. What do u mean by,"apply the interface ppf to the resulting map file."
?!?!?!
casuela
Posts: 406 Joined: Mon Jun 27, 2005 3:01 am
Location: in my own state of mind
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by casuela » Thu Dec 08, 2005 7:23 pm
It is all in the readme.txt but when people should be reading those they always seem to become invisible.
You apply the .serenity to midship.map. Next, you apply the .ppf to the map after the .serenity patch. Then you fix encryption and play.
-cas
Motokid600
Posts: 90 Joined: Mon Feb 28, 2005 7:48 pm
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by Motokid600 » Thu Dec 08, 2005 7:27 pm
^^^^^
What do u mean,"the map after the .serenity patch."?!?
I patch the map with the serenity and it says complete. it doesnt create a map?!?
Im Confused
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Thu Dec 08, 2005 7:29 pm
Motokid600 wrote: ^^^^^
What do u mean,"the map after the .serenity patch."?!?
I patch the map with the serenity and it says complete. it doesnt create a map?!?
Im Confused
Patch the same map.
Step 1: Apply the .serenity to Midship.map
Step 2: Apply the .ppf to Midship.map
Step 3: Sign the map and send it over.
casuela
Posts: 406 Joined: Mon Jun 27, 2005 3:01 am
Location: in my own state of mind
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by casuela » Thu Dec 08, 2005 7:33 pm
You specify the .map output. Just put it to desktop to make it easy on you. Once done, you will find a new .map file on your desktop. It could be called either midship.map or catacomb.map. You then apply the .ppf to the new .map, whichever one you have.
^^ That is how you apply a .serenity. Picture by Punk from the tutorial section of the HIH Forums.
-cas
Motokid600
Posts: 90 Joined: Mon Feb 28, 2005 7:48 pm
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by Motokid600 » Thu Dec 08, 2005 7:36 pm
Ok, guys i got it. Thanks
and....I am Blown away!
...This looks like where the Gravemind Had MC and the Arbiter held. Is it?
Or is this a Fully Custom made map?
BlairBitch
Posts: 150 Joined: Mon Jan 10, 2005 9:15 pm
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by BlairBitch » Thu Dec 08, 2005 7:38 pm
o nice job cant wate for this to be ezy enuf for us non gods at moding halo nice job
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Thu Dec 08, 2005 7:38 pm
Motokid600 wrote:
Or is this a Fully Custom made map?
It's a conversion, meaning it was in the game, he just put it in another part of the game, in this case, SP->MP. So no, not fully custom.
Motokid600
Posts: 90 Joined: Mon Feb 28, 2005 7:48 pm
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by Motokid600 » Thu Dec 08, 2005 7:40 pm
O...how, tho? i mean where is this in the game?
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
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by Tural » Thu Dec 08, 2005 7:40 pm
Motokid600 wrote: O...how, tho? i mean where is this in the game?
It is in a single player map.
HornyHornyHippo
Posts: 640 Joined: Fri Dec 31, 2004 8:30 pm
Location: American Man!! Posts: 9572
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by HornyHornyHippo » Thu Dec 08, 2005 7:43 pm
The maps alright. Its kinda hard to get around with all the underwater and steep hills. But overall, its better then induction. Good work
Motokid600
Posts: 90 Joined: Mon Feb 28, 2005 7:48 pm
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by Motokid600 » Thu Dec 08, 2005 7:49 pm
how did u get this out of a map? did any of this require hexing?
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
Contact:
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by Tural » Thu Dec 08, 2005 7:51 pm
Motokid600 wrote: how did u get this out of a map? did any of this require hexing?
Alot.