Now that I finished the remodeling phase, I just sent the model to TheGhost for the correcting errors/entire in game process (good luck man)... Although he is a bit more busy than he was the first time we worked togoehter, he'll do his best (won't you?... hehe). I'll for sure have to retouch the model one or two times once we can test the first playable version but nothing big like the "hundreds" of modifs I made on the 1rst model... and there wont be any betatest until I have all fixed after my own (with TheGhost) tests... and even after this I dont think there'll be any big betatest. So please don't ask! Considering all that we can't give any release date for the moment but I would be happy to have it out before the end of the year.
The main changes in this update:
-No more shortcuts
-Simplification of some designs (to remove some polys)
-Way by hog a bit shorter
-Way by feet also shoter and less boring
-Almost everything has been redsigned in a cleany way
-More corridors, more places for turrets, more ladders, more glasses, more signs...
-A Banshee (not in CTF mode of course)
-No more secret room
-No more ghost
-No more ATVs
-Some weapons will be moved
-And so much little things fixed or new...
I hope everybody will be pleased with this update, well I'm not hoping those who hated the 1rst verision to love it -this is just an update (a pretty big one)- but they'll always be able to try it and maybe change a bit their minds or... hate it even more or... find themseves completly blown by it! Haha!
For the moment let's encourage TheGhost! Let me thank you again man! YO!
Thks guys!
Those renders aren't from the max file but rendered in carrara from the amapi file... the max file is all textured and all... this is just to give you an idea of the general design...









