First off would it be possible? Secondly, if i want it in my Lockout map, im guessing i move it across from a single player map, BUT the problem is i want the scarab not to move and not to fall to the bottom of the map, i want it to be poisitoned just off of the map so it is impossible to get their by jumping.
So basically all i need t know is what programs i would need for it to be spawned there and not move, invincible AND most importantly be able to walk around on it. If you can help me that would be great!!!
Injecting scarab into lockout?
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- Posts: 12
- Joined: Sun May 15, 2005 1:45 am
- Location: In Front Of Xbox
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- Posts: 12
- Joined: Sun May 15, 2005 1:45 am
- Location: In Front Of Xbox
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- Posts: 12
- Joined: Sun May 15, 2005 1:45 am
- Location: In Front Of Xbox
yep, hopefully ASA i can get the scarab into lockout AND have fixed my bipeds then i will release v0.1
as it is miles away from being complete!
BUT i have hit a problem when it comes to injecting the scarab from any map into my lockout, it comes up with the moving box but then stays on :
moving rasterizer\vertex_shaders_xbox\prt_lightmap.vrtx
it stays like this forever, anyone one know why?

BUT i have hit a problem when it comes to injecting the scarab from any map into my lockout, it comes up with the moving box but then stays on :
moving rasterizer\vertex_shaders_xbox\prt_lightmap.vrtx
it stays like this forever, anyone one know why?
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- Posts: 12
- Joined: Sun May 15, 2005 1:45 am
- Location: In Front Of Xbox