I heard this can be done but no one has really shed any light on it.
Can someone post some info or how to do this?
Becuase couldn't I make a totally new model then change the # of vertics to fit my model...then succesfully import it?
Also, does anyone know how to edit the collision model so it reacts properly to a new model? Or at least if it will be done when HEK comes out (your opinion)
Changing the # of vertics and indices with Hex Workshop?
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Re: Changing the # of vertics and indices with Hex Workshop?
PM Ang88, he was one of them who spoke about it.Vegito619 wrote:I heard this can be done but no one has really shed any light on it.
Can someone post some info or how to do this?
Becuase couldn't I make a totally new model then change the # of vertics to fit my model...then succesfully import it?
Also, does anyone know how to edit the collision model so it reacts properly to a new model? Or at least if it will be done when HEK comes out (your opinion)

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l
thats sweet if u can that would open alot of spaces for new models