halo 2 turret removal

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nifebender





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halo 2 turret removal

Post by nifebender »

how do you remove the turrets off the hog for halo 2? ive only found tut for halo 1. do you just null somthing?
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maca_§




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Post by maca_§ »

What you can do is just replace the object for say a gun.
The gun will just fall off when you drive and you wont have the turret.
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nifebender





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Post by nifebender »

cant i just get rid of the turret? can i make the back a seat?
testofskill





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Post by testofskill »

well you could if you knew how to model

just take off the turrent in a 3d modeler like 3ds max.

ps - i dont know to switch caps lock off
oh by the wat, I LIKE JELLO
nifebender





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Post by nifebender »

so its not nulling anything out. how do i open it in milkshape?
twilkey2002





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Post by twilkey2002 »

null out the bitmap and shaders for the turret. Ive dont this many times. Personally i like making the whole hog invisable so your driving air.
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nifebender





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Post by nifebender »

i nulled all the shaders that said turret, but they still show up. how do i null the bitmap? it doesnt give me the option.
twilkey2002





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Post by twilkey2002 »

what program are u using
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nifebender





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Post by nifebender »

dothalo, should i use somthing else?
twilkey2002





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Post by twilkey2002 »

go to the weapons tag and go to the chaingun and null out the hlmt and do the same for the gauss
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nifebender





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Post by nifebender »

yeah i just seen that in another post. im tring that now.

EDIT:
thanks that worked, but i still cant get my skin to inject, any ideas?
ckyfan2k





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Post by ckyfan2k »

omg dont listen to them the chaingun's in the vehicle tag null out the hlmt!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Super Serb





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Post by Super Serb »

can you repalce the banshee with a pistol so it makes invisible completly
demonmaster3k





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Post by demonmaster3k »

i'm gonna make halo 2 civie hog tags soon.
when i'm done, all you are going to have to do is re-skin them.
(these ones are going to be public release)
(i have the models. i'll use h2_coag's sounds for the warthog)
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Post by nsilva »

nifebender wrote:cant i just get rid of the turret? can i make the back a seat?
You could null out collision model and model for the turet. Then give it the same seat name as the banshee driver. I think that works. If it does it will make im lay down on his stomach
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WastingBody





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Post by WastingBody »

in insolence u can change the permutation to troop in the vehc. Then everyone can c the turretless hog.
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