Model: M4A1

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Orchid





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Model: M4A1

Post by Orchid »

Only a work in progress.

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Last edited by Orchid on Sun Nov 13, 2005 9:18 am, edited 1 time in total.
MalikDrako





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Post by MalikDrako »

pretty good, but the handle looks a little square
Orchid





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Post by Orchid »

Thats a smoothing groups error.

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Xiion




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Post by Xiion »

whoa. how many polys is it? can weexpect to see it in CE?
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Orchid





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Post by Orchid »

1776 polygons. Too many for CE but i'll ask about and see what can be done.
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Post by GeneralChurch »

nuice
Caboose{SE}





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Post by Caboose{SE} »

GeneralChurch wrote:nuice
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Patrickssj6




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Post by Patrickssj6 »

Maybe you can get it lower.I would love to get that ingame.
Orchid





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Post by Orchid »

I could easily lower it for a 3rd person model. First person could be lowered of course also.
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GametagAeonFlux




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Post by GametagAeonFlux »

The part leading to the barrel doesn't look like a real M4's, you oughta look at a better reference picture. A real M4 has a more...cylindrical...whatever it's called.
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Post by Caboose{SE} »

haha havin trouble latly aeon? cyndri....c....i cant spell it. yea hes right though make it more....uh roundish...
Last edited by Caboose{SE} on Mon Nov 14, 2005 1:41 pm, edited 1 time in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

Caboose{SE} wrote:haha havin trouble latly aeon? cyndri....c....i cant spell it either. yea hes right though make it more....uh roundish...
I don't know what you're smoking...cylindrical is spelled as I spelled it. You just need a better reference picture *to whoever made this model*.
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Post by [gx]shadow »

Orchid wrote:1776 polygons. Too many for CE but i'll ask about and see what can be done.
Thats not too much...
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Post by Caboose{SE} »

GametagAeonFlux wrote:
Caboose{SE} wrote:haha havin trouble latly aeon? cyndri....c....i cant spell it. yea hes right though make it more....uh roundish...
I don't know what you're smoking...cylindrical is spelled as I spelled it. You just need a better reference picture *to whoever made this model*.
yeah im not really sure i just found it in the streets
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a romantic grunt





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Post by a romantic grunt »

Caboose{SE} wrote:
GeneralChurch wrote:nuice
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vote me for prez :shock:
Orchid





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Post by Orchid »

[gx]shadow wrote:
Orchid wrote:1776 polygons. Too many for CE but i'll ask about and see what can be done.
Thats not too much...
If your not being sarcastic then I just forgot what the recommended max poly count was for a CE map.
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Post by MrChief »

That's definantly not too much.. O_o
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Post by Bleeding »

change the part where your hand goes, make it look more realistic. (NOT THE part with the trigger) Look at some photos of Counter-Strike:Source M4A1. They have a NICE model :roll:
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TuCKeR(rvb)





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Post by TuCKeR(rvb) »

looks a little blocky.. it doesnt look round or smooth enough is some areas.
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Post by Infern0 »

Orchid wrote:
[gx]shadow wrote:
Orchid wrote:1776 polygons. Too many for CE but i'll ask about and see what can be done.
Thats not too much...
If your not being sarcastic then I just forgot what the recommended max poly count was for a CE map.
I thought the max polygons was something like... 3000.

So, you might get it ingame. ;P
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