This forum is for files only, Utilities and Hacks go here, not skins.
ET ELIT3
Posts: 8 Joined: Thu Jul 14, 2005 4:20 pm
Location: Quahog
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by ET ELIT3 » Sat Nov 05, 2005 11:33 pm
Cool mod, i think ill try it out.
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shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Sun Nov 06, 2005 10:58 am
Ok srry it took so long but i have a new host for my map
Dojorkan
Posts: 1084 Joined: Sun Jan 30, 2005 7:54 am
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by Dojorkan » Tue Nov 08, 2005 7:39 am
This host doesnt seem to work either. how about RapidShare?
Choppamoder
Posts: 28 Joined: Sat Nov 05, 2005 5:55 pm
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by Choppamoder » Tue Nov 08, 2005 7:53 am
am not being funny but this looks like my old mod you just did more work to it
shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Tue Nov 08, 2005 8:12 am
Choppamoder wrote: am not being funny but this looks like my old mod you just did more work to it
Ok there's another link added to the main post try that one
casuela
Posts: 406 Joined: Mon Jun 27, 2005 3:01 am
Location: in my own state of mind
Contact:
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by casuela » Tue Nov 08, 2005 9:03 am
This is sweet, but adding all of those mach chunks is a pain in the arse!
dec1234
Posts: 823 Joined: Thu Jun 09, 2005 2:07 pm
Location: England
Contact:
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by dec1234 » Tue Nov 08, 2005 9:34 am
Whoa Nice, Glad u released it
xenowisp
Posts: 339 Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence
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by xenowisp » Tue Nov 08, 2005 10:21 am
here i have it uploaded
download it from
here
nice job. simple but adds much to gameplay on coag. now i have somewhere to hide when i'm being sniped to death
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shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Tue Nov 08, 2005 10:35 am
xenowisp wrote: here i have it uploaded
download it from
here
nice job. simple but adds much to gameplay on coag. now i have somewhere to hide when i'm being sniped to death
Awsome thanks for hosting it
Kyle555
Posts: 3 Joined: Thu Apr 07, 2005 9:48 am
Location: Pville WI
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by Kyle555 » Tue Nov 08, 2005 12:58 pm
Is this System Link campatible will other peole who dont have the map see anything???
shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Tue Nov 08, 2005 1:01 pm
Srry dont think its SLC.. i think only host can see the spawned objects
xenowisp
Posts: 339 Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence
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by xenowisp » Tue Nov 08, 2005 3:56 pm
shade45 wrote: Srry dont think its SLC.. i think only host can see the spawned objects
even if the other player has the map too?????
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shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Tue Nov 08, 2005 4:01 pm
xenowisp wrote: shade45 wrote: Srry dont think its SLC.. i think only host can see the spawned objects
even if the other player has the map too?????
yeah im pretty sure it wont work like that either
becouse i added tags to the map
xenowisp
Posts: 339 Joined: Tue Mar 01, 2005 7:56 am
Location: Epicenter of Indulgence
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by xenowisp » Wed Nov 09, 2005 1:44 am
shade45 wrote: xenowisp wrote: shade45 wrote: Srry dont think its SLC.. i think only host can see the spawned objects
even if the other player has the map too?????
yeah im pretty sure it wont work like that either
becouse i added tags to the map
someone should find out. i wish i still had another xbox so i can easily test for linkability
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Zigen
Posts: 1654 Joined: Thu Jun 02, 2005 8:37 pm
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by Zigen » Wed Nov 09, 2005 4:47 am
xenowisp wrote: shade45 wrote: xenowisp wrote: shade45 wrote: Srry dont think its SLC.. i think only host can see the spawned objects
even if the other player has the map too?????
yeah im pretty sure it wont work like that either
becouse i added tags to the map
someone should find out. i wish i still had another xbox so i can easily test for linkability
no of course it wont work. this works the same way as weaps.
like if you brought over frg it wouldnt spawn when you place on map right?
so this is a spawned mach which is the exact same
shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Wed Nov 09, 2005 6:29 am
Infection4389 wrote: xenowisp wrote: shade45 wrote: xenowisp wrote: shade45 wrote: Srry dont think its SLC.. i think only host can see the spawned objects
even if the other player has the map too?????
yeah im pretty sure it wont work like that either
becouse i added tags to the map
someone should find out. i wish i still had another xbox so i can easily test for linkability
no of course it wont work. this works the same way as weaps.
like if you brought over frg it wouldnt spawn when you place on map right?
so this is a spawned mach which is the exact same
Yes.
jkjk
Posts: 537 Joined: Sun Feb 29, 2004 9:00 am
Contact:
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by jkjk » Wed Nov 09, 2005 9:26 am
i liked how you changed the feel of the map. stinks that it's not SLC but you might as well add all the other non-SLC stuff like shield, etc. good job.
Oh the teleporter doesn't work.
I'd like to see more XBC mods and less projectile mods!
troyBORG
Posts: 34 Joined: Tue Sep 27, 2005 1:46 pm
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by troyBORG » Thu Nov 10, 2005 2:09 pm
how did you capture the screenshots without it being split screen?
If you couldn't do System link
shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Thu Nov 10, 2005 3:26 pm
xbox7887 camerahack trainer
Trulife8342
Posts: 2403 Joined: Sat Sep 03, 2005 7:04 am
Location: Miami, FL -- Name: Mauro Garcia
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by Trulife8342 » Thu Nov 10, 2005 4:47 pm
Shade you need to get started on that cool 2 letter mod lol
(i hope you know what i mean)
Trulife