jet pack

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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3D-Poison





Posts: 47
Joined: Fri Sep 16, 2005 10:17 am

jet pack

Post by 3D-Poison »

im trying to get the sentinal beam to work like a jet pack. ex: if i look at the ground and shoot it i will go up (not like a damn rocket, I want it to go all smoothe like). And when I start to fall i can look down and shoot soome more and go higher. Ive seen it in a mod on coagulation called moon base (not my mod).

P.S.
After i get this to work i would like to know how to get it to work for other people in my party. thanx.
Soul of Doom





Posts: 102
Joined: Sun Mar 20, 2005 9:13 am

Post by Soul of Doom »

Its simple to do .
Al you have to do , is giving a force to the firing effect of the sentinel beam .
Go to the damage effects of the sentinel beam , then you see something like Sentinel_beam_firing . Click that , and give it the force you wish to have it .
Most people say 2 is pretty good , if you want to fly out of a map i should recommend that you should do above 10 :)

- S
Soul of Doom





Posts: 102
Joined: Sun Mar 20, 2005 9:13 am

Post by Soul of Doom »

You can also make the sentinel beam have infinite ammo and no overheat , just a little advantage for you , lol
3D-Poison





Posts: 47
Joined: Fri Sep 16, 2005 10:17 am

Post by 3D-Poison »

Thanks man
lxNicktardxl





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Location: I get around...

Post by lxNicktardxl »

Yea, great directions I just made one fine :D :D :D
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Fantom13





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Location: Niagara Falls

Post by Fantom13 »

Actually 1.2 is perfect, it works like an actual jetpack.

i.e. Not like you click fire once and fly across the map
Back after more then a year away from the modding community.
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