Discuss general issues about modding HaloPC. Post ideas for mods here.
Arbiter Elite
Posts: 1412 Joined: Sun May 22, 2005 5:18 pm
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by Arbiter Elite » Sun Nov 06, 2005 1:10 am
ok i succesfully pmied and each time i blow up the wraith it doesnt respawn any ideas?
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Hyperdash
Posts: 444 Joined: Fri Aug 12, 2005 9:37 am
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by Hyperdash » Sun Nov 06, 2005 2:07 am
Make it soo that the pilot only gets hurt and that the Wraith doesn't. Using HMT.
x13igDudex12
Posts: 909 Joined: Sat Mar 05, 2005 3:29 pm
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by x13igDudex12 » Sun Nov 06, 2005 5:00 am
the wraith is ment to blow up....you cant hide that.....i will look into sheild in the collision tags for you...
nR`Shadow
Posts: 208 Joined: Thu Feb 10, 2005 9:26 am
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by nR`Shadow » Sun Nov 06, 2005 7:57 am
x13igDudex12 wrote: the wraith is ment to blow up....you cant hide that.....i will look into sheild in the collision tags for you...
Just put the Health of Wraith to zero
At the collision model of HMT
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Phenomena
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by Phenomena » Sun Nov 06, 2005 9:53 am
x13igDudex12 wrote: the wraith is ment to blow up....you cant hide that.....i will look into sheild in the collision tags for you...
you can quite easly stop the wraith from being destroyed...
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
x13igDudex12
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by x13igDudex12 » Sun Nov 06, 2005 10:23 am
yup, i was looking around just change the collision to the same numbers as the warthog....(im thinking all 0's)
Phenomena
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by Phenomena » Sun Nov 06, 2005 11:01 am
no thats not the way to do it either... if you do that... the wriath and the person inside of it will be invincible, ylu have to use my collision model plugin to make it so all damage is transfered to the child and not the parent (parent = vehicle, child = rider)
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
nR`Shadow
Posts: 208 Joined: Thu Feb 10, 2005 9:26 am
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by nR`Shadow » Mon Nov 07, 2005 3:21 am
no you just do it like this
make the driver take the damage
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[users]conure
Posts: 111 Joined: Sun Apr 10, 2005 1:50 am
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by [users]conure » Mon Nov 07, 2005 4:00 am
i belive those are the settings you want
the only one i am un-sure of is the "parent never takes body damge"
it might null out all damge but i highly doubt it
Arbiter Elite
Posts: 1412 Joined: Sun May 22, 2005 5:18 pm
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by Arbiter Elite » Mon Nov 07, 2005 4:33 am
im unsure about the one tat says only damaged when occupied cause doesnt tat mean THE vehicles gets damaged when its occupied by someone?
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[users]conure
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by [users]conure » Mon Nov 07, 2005 4:35 am
yep
but the damge is passed to the child aka the rider
u can take it off
but if i am wrong but the null damge thing with it on it is 5 times as likely to be exploded just by random fire