help with projectiles

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Saber_8





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help with projectiles

Post by Saber_8 »

In zanzibar i chnaged the smg projectile shoot coconuts
i was wondering if there is a way to actually make it shoot them instead of just droping them to the ground

thanx in advance


and can someone send me an email or somthing telling me how to use the old maps after u mod them i use same sig but the map fails to load when i try to use it.
nifebender





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Post by nifebender »

just sign them and put them back
Saber_8





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Post by Saber_8 »

i tried that and they fail to load
boranes





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Post by boranes »

use the fix signature/encryption option in the program you are using to change the projectiles with
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Fantom13





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Post by Fantom13 »

For the Coconut-bullet, I think you can change the HLMT of the bullet in the PROJ tag, for the Coconut.

For the Resigning, Just use the Fix Encryption in Dothalo.
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VoYdE





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Post by VoYdE »

change the speed of them just like if it was shooting stickys (nades) increase the smg final and inital projectile speed ha i forgot what tag its under.
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tabasco sauce





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Post by tabasco sauce »

short tut:

change the smg's proj to needle

change needles hlmt to coconut

chang speed and w/e

null out msg2, any ligh or effects

there ya go :D
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Saber_8





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Post by Saber_8 »

sweet ill try all these thanks
Saber_8





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Post by Saber_8 »

and i use the encryption in dot halo when editing a map like Turf and it dosnt work after that
madalive8





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Post by madalive8 »

if you wanna sign one of the downloadable content maps, use cmr
Saber_8





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Post by Saber_8 »

cmr??
whats that and where can i get it?
i guess the files forum would be a good start tho
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