Problem i'm having with skinning...
Problem i'm having with skinning...
You see, im making a BG mod that will have the walls from Icefield. The problem i am having is that when I make the BG walls into the Icefields it also changes the bitmap for the BG ground into a half transparent checkerboard half regualer ground texture. So then i tried extracting the original ground texture and after I change the walls texture I inject the original ground back into where the half and half one was. But that just made the walls texture go half and half so its like i have to have it one way or the other. (both ways look dumb) Any help? Sorry if I made this sound too confusing.