build a halo 2 map

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
btownsen4





Posts: 95
Joined: Fri Aug 19, 2005 3:44 pm

build a halo 2 map

Post by btownsen4 »

So how do you recompile a halo 2 map. I mean, where do you start? Is stripping a containment, rebuilding models in 3ds, redo physics, ect. the best way to go? I want to make an entire new map without just reskinning, and putting new weapon models in. But there is no HEK For Halo 2. Can this be done? :?
hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

Post by hellknight »

BSP Conversion is the only way i know to make a completey new looking map yet alot of hex is involved but u can try this.

Open any map have a back up for in insolence then open any sp map u weant the bsp from find the bsp u want then drag it over to your map then in the SCNR change plugin to swapper find the bsp dependancy and swap it out i doubt it will work yet its worth a shot
Image
scubakobe





Posts: 188
Joined: Sat Sep 17, 2005 7:58 am

Post by scubakobe »

lol I cant understand what you said..you stopped and went on to something else.
u weant the bsp from find the bsp - lol thats funny
Post Reply