Hang e'm high mod-need input

Discuss general issues about modding HaloPC. Post ideas for mods here.
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Hang e'm high mod-need input

Post by LtFalcon214 »

so I'm making this hang em high mod with ...pelicans, ghosts,warthogs,and AI. I al so added a tricked out pistol that has 16 rounds in each magazine! But only reloads 8 rounds at a time :wink: and its got sniperish capablilities and even has a long barrel to go with it. i know wut ur thinking "Holy cow an indoor map with pelicans!!" well I wanted somthing origanal,also theres not only one but TWO PELICANS!! that u can't drive and AI is driving theres 3 EXTRA HARD marines with snipers who can shoot throught the pelican :x , theres some overturned ghosts with some hunters by them and an overturned warthog with...2 grunts and a jakal, on either side. I also made the pelicans have cool skins (I think so anyway).well theres a few kincks 1: "m having problems with Exceptions, if u do alot of things like get killed and shoot and hit at the same time it'll overload the game and cuase an exception :x well heres some pics
Image
Image
Image
Image
Image
there soo hard I had to use a trainer to take these pics... so anybody wanna help me with the exception prob or nebody want to give suggestions or wanna help out?
you are almost ready padwan, but you have one flaw...YOU SUCK!
a_marine





Posts: 886
Joined: Sun Jul 24, 2005 2:03 pm
Contact:

Re: Hang e'm high mod-need input

Post by a_marine »

LtFalcon214 wrote:3 EXTRA HARD marines
OOOOOkkkay :?
Cool skin for the pelican though. You make it or find it?
who wants to kill a marine?
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

I made it myself
Image so do u like my mod?WANNA BETA TEST IT!?
you are almost ready padwan, but you have one flaw...YOU SUCK!
wes





Posts: 3839
Joined: Thu Apr 21, 2005 5:22 pm
Contact:

Post by wes »

looks sexy
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

wes wrote:looks sexy
You know u have no life when...You think a game modifacation is sexy. Thnx for the positive feedbak tho :D

PS: I tried to make myself a grunt...but it turned out horibly,U couldnt see urself but AI could, u couldnt pick up overshield and CAMO, u couldnt flip over vehicles but u could drive e'm, It would randomly say "E to flip the ghost" when I'm fifty miles away and then I look whare the ghosts are and it flips e'm(Same with all vehicles), and it would randomly give u camo or overshield, LOL! I HEX edited it .
Last edited by LtFalcon214 on Sun Oct 23, 2005 8:38 am, edited 1 time in total.
you are almost ready padwan, but you have one flaw...YOU SUCK!
wes





Posts: 3839
Joined: Thu Apr 21, 2005 5:22 pm
Contact:

Post by wes »

lmfao that was sarcasm
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

THEN MAKE IT sound like sarcasm so u dont get made fun of like that :roll:
So anybody think its ready to release? I think I might need to cut down one pelican cuase of somany AI
you are almost ready padwan, but you have one flaw...YOU SUCK!
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

well, technically, it's very impressive. you managed to successfully inject seven models, four AIs, and a couple weapons. now what you need to do is balance it a bit. i'm sure those pelicans can get stuck sometimes, so give them a smaller turning radius. Increase the player's armor and firepower to counter the AI, perhaps also some speed increases, turn off falling damage so you can dodge the enemy more efectively, and see how it turns out.

very impressive as it is though.
"If you go to Z'ha'dum you will die."
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

OK I balenced it and fixed it up I think its ready for online play...What do I call it?
you are almost ready padwan, but you have one flaw...YOU SUCK!
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

Kill em High

btw, very nice mod, very origonal. i havent seen a hangem high mod in forever!
Image
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

multi-genre wrote:Kill em High

btw, very nice mod, very origonal. i havent seen a hangem high mod in forever!
Thanx thats what I was going for :wink: ,"Origanal"
you are almost ready padwan, but you have one flaw...YOU SUCK!
Hyperdash





Posts: 444
Joined: Fri Aug 12, 2005 9:37 am
Location: Can you feel that cold steel digging into your spine? That's me, B1TC|-|!!
Contact:

Post by Hyperdash »

love it! just take out the pelicans *Runs for cover casue flaming about to start* it is a indoor map so just put like two shees in not F*ckin peli's!!! Also remodel the guns and u got yourself front page!!!!
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

well the pelis are full of AI so its irrelavent cause you cant fly em :wink:
Image
boymonkey1300





Posts: 213
Joined: Wed Dec 01, 2004 7:30 pm

Post by boymonkey1300 »

the pelicans are there because more seats=more AI.

I know there's other ways, but I don't know how, only way for AI I know is to use vehicle seats.
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

boymonkey1300 wrote:the pelicans are there because more seats=more AI.

I know there's other ways, but I don't know how, only way for AI I know is to use vehicle seats.
Correcto moondo :wink:
Hyperdash wrote:remodel the guns and u got yourself front page!!!!
I can't remodel the guns anymore cuase my milkshape trial expierd and it wont let meh export the models!!! :evil: :evil: :x :x :x :shock: :shock: :( :( :o u could send me a link to som other modeling program that I can get a trial for(whats Lightrays 3D? is that free?)
you are almost ready padwan, but you have one flaw...YOU SUCK!
enerbrat





Posts: 7
Joined: Mon Oct 24, 2005 1:22 pm

Post by enerbrat »

I believe (haven't used MilkShape before) that you can set your computer clock back a while and it will let you still use trials. It works with some programs anyway...
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

enerbrat wrote:I believe (haven't used MilkShape before) that you can set your computer clock back a while and it will let you still use trials. It works with some programs anyway...
I just got Light Rays3D wow this is ur second post and ur allready helpfull
:)
you are almost ready padwan, but you have one flaw...YOU SUCK!
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

is light rays...................................free?
Image
LtFalcon214





Posts: 175
Joined: Mon May 23, 2005 7:47 pm
Location: Infront of u
Contact:

Post by LtFalcon214 »

Yes and its prety good I'm still figuring out the moving controls but its good, heres a link http://files.halomods.com/viewtopic.php?t=5521
you are almost ready padwan, but you have one flaw...YOU SUCK!
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

OOOOHOOOO! THANK YOU SO MUCH *bows*
thank you! ive been itching to re model something but everything ivve used the trial ran out lol.
one problem though..... i cant go to the files forum anymore :(

would it be too much trouble for you to post an off-halomods link?
Image
Post Reply