[Mod]-War Zone-(Team Impact) *Pics up*

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casuela





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Post by casuela »

I know how to spawn stuff up top and have it go staight down, but how do you get it to come down at an angle like the pelican did in this or like in End of the Line? I could never quite figure it out.
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Post by HaloJoe56 »

I like it alot.

I give it a 9/10 because it could be a little more skinned but besides that its really good.
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Post by ScottyGEE »

hmm im not 100% on this as i havnt bothered trying for along time...
its either in the itmc or the scnr's collection's...
but you cant really use and kind of basic plugin to be able to change the pitch roll and... yaw?
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daggerx




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Post by daggerx »

very cool
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Post by Zenon »

Very Nice, Very tight, weapon effects need work, although i am the king of lag lol, seriously its nice to see people developing on my ideas and so spectaculaly, well done

Its nice to see a complete mod, and its good to find a mod that really attracts my attention, Well done i hope to see a lot more out of this team

Well done i'd like to see it with the weapon effects tuned to perfection :wink:

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Post by casuela »

ScottyGEE wrote:hmm im not 100% on this as i havnt bothered trying for along time...
its either in the itmc or the scnr's collection's...
but you cant really use and kind of basic plugin to be able to change the pitch roll and... yaw?
Thanks Scotty, too much schoolwork, couldn't figure it out with such a short amount of time that I had.
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Post by Zenon »

you can use the scnr plugin with h2x / dark matter goto collections tab and edit the roll, pitch and yaw it requires a lot of trial and error

(forgot to post it a while ago)

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Post by Pyroman »

Thanks alot for the feedback guys...and yes the pelican took ALOT of trial and error...but hell...that's what modding is all about
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Post by P8ntballer24 »

Thanks guys this team is doing really good and one of our members found somthing really cool I think you guys will love but still testing it! Also there is not going to be a new version of this map and pyro doesnt want it ethier... :? But he is already cracking on a new mod and it's looking good to also we have more coming form other members so keep supproting us and well keep giving out! BTW visit our site and check it out and our forums at www.mods4halo.com !
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Post by swese44 »

Mod looks cool, but doesn't seem like that much fun. Explosion and effects take up the whole screen, I don't know how long I'd be able to play it.

Not trying to knock it, the effects are very nice. I just like mods that don't affect gameplay so much.
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Post by The75th »

the pistol rox so much, I LUV IT!!!
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Post by AdiHeIsPpfCsmr »

nice u guys but can someone tell me how u made the magnum look like it does thx


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Post by P8ntballer24 »

Yes its called model injection! There are many tuts around here to!
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Post by Pyroman »

Yeah thanks for the feedback guys....i got some other coo mods coming out soon hopefully
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Post by aaa »

made it to my next update 1.1 independant map pack
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Post by Pyroman »

yay finally one of my maps make it to atleast one mappack
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Post by lxNicktardxl »

How did you spawn the fire? I know how to add chunks, but what kind of chunk did you add, etc?
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Pyroman




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Post by Pyroman »

No chunks need to be added unless you don't want to replace something on the map....just replace a itmc with a scen (fire)
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Post by lxNicktardxl »

Thank you, thank you , thank you :D . How did I not think of that.
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Pyroman




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Post by Pyroman »

No problem...next time pm me instead of bumpin an old topic..even if it's my mod :lol:
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