How to add a hit box to a biped

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swese44




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How to add a hit box to a biped

Post by swese44 »

Does anybody know how to add a hit box to a biped? I gotta figure this out ASAP, thanks!

AIM me at "PJ Swesey".
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Post by VoYdE »

what do you mean?



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Post by thongster »

like a life bar do you mean???
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Post by VoYdE »

he might mean a HUD
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Post by thongster »

no iam pretty shure he means a box with hitpoints in it
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Post by santamaycry »

isn't a hitbox the invisible area around each part to the model, so you get hurt at different amounts depending on the hit zone
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Post by VoYdE »

i dont know
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Post by thongster »

not a clue
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Post by shortysk8monkey »

lol i dont think the term "hit box" has an individual meaning
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Post by santamaycry »

shortysk8monkey wrote:lol i dont think the term "hit box" has an individual meaning
hitbox does, and im right :P((look up))
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Post by Fantom13 »

Then again he could reply sometime soon and unconfuse us.
Back after more then a year away from the modding community.
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Post by Spammy »

Like SantaMayCry said, a hit box is an area marked out on an object that does something. Like take damage, make a specific material collision effect, cause the whole thing to explode/die/take more damage than normal(I.E. Hunter orange spot) etc.

That is a hit box. Learned the meaning while creating a character in MUGEN years ago :P (although it was somewhat different than Halo obviously).
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Post by santamaycry »

Spammy wrote:Like SantaMayCry said, a hit box is an area marked out on an object that does something. Like take damage, make a specific material collision effect, cause the whole thing to explode/die/take more damage than normal(I.E. Hunter orange spot) etc.

That is a hit box. Learned the meaning while creating a character in MUGEN years ago :P (although it was somewhat different than Halo obviously).
i learned it modding unreal champ :p
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