[Mod Package] Halo 2: Combat Evolved FINAL RC2

The best of the best for Halo 2 Xbox
troyBORG





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Post by troyBORG »

OMFG! Argh!

Stupid xbox doesn't have enought free space so I burned it on a DVD and I forgot the fonts folder. LOL!!

So now I have to reburn it. And the time it taken me to burn it both times. I have to go to work. and never get to test them :'(
joemomma





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Post by joemomma »

i say submit to project mimesis

http://projectmimesis.com/

great mod
Seven Signz





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Post by Seven Signz »

It's already been submited. They felt it was to many maps and it would clog it up or something along those lines.
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deathbysn00sn00
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Post by deathbysn00sn00 »

so yeah i love the mods but i think imho that youre kinda going off on a tangent now by adding new weapons, i think your mods are great but maybe you should make some sort of side project if your going to add something like the "needler shotgun"

have you ever played "needleocity" for halo pc custom edition? it was one of the best levels ever, they had all sorts of cool weapons working with the needler, the shotgun needler was one of them. they also had a really cool plasma grenade that when it exploded needles shot out of it and damaged people near by.

so anywho, keep up the great work but me thinks fanciful weapons should go to another mod, i liked yours with traditional weapons that are more halo style you know human weapons are human and cov. weapons are cov. weapons no mixing them up.

so yeah....
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XD




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Post by XD »

Pretty much it was a contest in the forums who could come up with the best ideas for weapons better then the sentinel beam, and the unused SMG slot, there aren't going to be any more.
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deathbysn00sn00
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Post by deathbysn00sn00 »

oh alright, hmm well i saw a pistol with a scope on top and you could zoom in that gun was pretty cool, add a laser sight to it and it would bee the sweetest gun ever. but you said those were the last. damn.
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aromaz





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Here is the Question?

Post by aromaz »

Okay so i downloaded this new version and followed the instructions word by word and put all the maps in the same folder .maps in source folder, after it patched everyone of the maps then followed the encryption process after that i put it on my Xbox HDD. I cleared the X Y and Z folders and finally tried to play the game but for some reason it wouldn't work, does anyone have the solution to my problem? What could i be missing?
casuela





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Post by casuela »

I was just going to upgrade to the newest version, but I go to the link to get the installer package, but I got 404'd. Your link is broken XD. Please fix it ASAP. I am going to a modded LAN on Tuesday and need it. Thanks alot for this great mod pack.
XD




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Post by XD »

Yeah, I was uploading 3.1.
Seven Signz





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Post by Seven Signz »

3.1 you say?
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Post by casuela »

XD wrote:Yeah, I was uploading 3.1.
Thanks alot XD. Great stuff.
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Post by ScottyGEE »

XD wrote:Pretty much it was a contest in the forums who could come up with the best ideas for weapons better then the sentinel beam, and the unused SMG slot, there aren't going to be any more.

what if someone went to the effort of making better guns to fil those slots instead? :D
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Post by XD »

Give me the ideas, tell me how they'll affect gameplay, and etc... I didn't make them to look cool in the first place, just to provide a little something new to the gameplay that hasn't been there before. Like the Needler Shotty's ricochet, or the Railgun pretty much being a gun based on noscoping. If you have better ideas to add to gameplay, all you gotta do is tell me.
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Post by tristanx »

joemomma wrote:i say submit to project mimesis

http://projectmimesis.com/

great mod

i second that. this would be great add-on for mimeses.

any chance for a sp version of your mods?

good work. :D
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Post by TehBanStick »

TJ213 wrote:WOW, Its like halo1 with halo2 graphics (and shields!!!). Halo1 was so much more skillful (magnum), and I'll stop there before flaming begins. I personally am thinking MOTM.
more like MOTY
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Post by Zigen »

ScottyGEE wrote:
XD wrote:Pretty much it was a contest in the forums who could come up with the best ideas for weapons better then the sentinel beam, and the unused SMG slot, there aren't going to be any more.

what if someone went to the effort of making better guns to fil those slots instead? :D
pfffffffttttt
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Post by INSANEdrive »

OMG I need to get a Mod Chip Stat... Holy Hotdogs Batman... Awsome Job :D :D
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Post by crosbiecube »

Seven Signz wrote:It's already been submited. They felt it was to many maps and it would clog it up or something along those lines.
The reson why it won't be accepted is Halo 2 only has so many open slots for new maps. Once they're used up thats it, no more new maps. And with Prometheus being worked on to create entirley new maps or port old ones like say, Hang 'em High, why would we waste that many slots on maps we already have when just the balance is affected? Its easier just to burn a DVD or move it as a separate Halo 2 to your Hard Drive. Originally Mimesis wasn't going to host any mods to avoind copyright infringment because the full maps have to be loaded. But Prometheus was taking too long and they could always remove the modded maps if they had to. So all in all there will not be that many modded maps posted in an effort to dave the space for completley new maps created with Prometheus. Ok. I'm done rambling on about the mission of Mimesis, I'll leave that up to the actual devs and admin.
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Zigen




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Post by Zigen »

theres 50 slots
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Post by northy »

every time i come back to the forum, this mod package just keeps getting better, keep up the good work guys
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