Weapon and Vehicle Talk (and challenges)

Discuss general issues about modding HaloPC. Post ideas for mods here.

Will this help any modders?

Of Course
1
20%
You Must Be Crazy asking that!!!
1
20%
Maybe
3
60%
 
Total votes: 5

Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Weapon and Vehicle Talk (and challenges)

Post by Dominatr »

Here you can talk about modding weapons and vehicles (:roll:) and come up with some challenges.
Examples:

hey heres an easy chalenge 4 u ppl
easy make mc tower

Try this
Medium-Infinite shot tank
You Need-HMT, the plugins, Halo (any one)
How to do it-In hmt, choose a map and go to weapons. Choose scorpion cannon and under flags check Holds Trigger When Dropped. Then go down to triggers and check Locks in on/off State. Just above that is Magazine options. Uncheck Every Round Must Be{cutoff}. Back to triggers, change Rounds per Second to any number. Rounds per shot is 0. Chamber time=another 0. Save it all and start the game. Enjoy!

End examples.

Just make sure its possible. Demo players can't pmi, and I know from experience. :evil:
User avatar
Phenomena





Posts: 1510
Joined: Thu Jul 01, 2004 3:25 pm
Location: Training my ducks
Contact:

Post by Phenomena »

trial can do anything full can
Image
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
User avatar
xbox




Blacksmith

Posts: 2022
Joined: Wed Jul 28, 2004 3:28 pm
Location: Hi.

Re: Weapon and Vehicle Talk (and challenges)

Post by xbox »

dominatr wrote:
Try this
Medium-Infinite shot tank
You Need-HMT, the plugins, Halo (any one)
How to do it-In hmt, choose a map and go to weapons. Choose scorpion cannon and under flags check Holds Trigger When Dropped. Then go down to triggers and check Locks in on/off State. Just above that is Magazine options. Uncheck Every Round Must Be{cutoff}. Back to triggers, change Rounds per Second to any number. Rounds per shot is 0. Chamber time=another 0. Save it all and start the game. Enjoy!
thats the hardest way to do something simple
a_marine





Posts: 886
Joined: Sun Jul 24, 2005 2:03 pm
Contact:

Post by a_marine »

hey phenom wouldn't "holds trigger when dropped" make it shoot whenn the weapon is dropped or what?
who wants to kill a marine?
Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Post by Dominatr »

a_marine wrote:hey phenom wouldn't "holds trigger when dropped" make it shoot whenn the weapon is dropped or what?
It's not my question but who cares? Yes
Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Post by Dominatr »

Phenomena wrote:trial can do anything full can
Try pmi'ing in trial :twisted:
fireinhole8





Posts: 330
Joined: Thu Oct 13, 2005 4:20 pm

Post by fireinhole8 »

not really a challenge, but see(using time freeze and a shotgun modded to shoot cturret lasers) how far and high you can make a tank go. i got a funny pic of the result of this, lol. something u never want to see...ever!

Image
User avatar
Phenomena





Posts: 1510
Joined: Thu Jul 01, 2004 3:25 pm
Location: Training my ducks
Contact:

Post by Phenomena »

dominatr wrote:
Phenomena wrote:trial can do anything full can
Try pmi'ing in trial :twisted:
been there done that. trial can do anything full can do... all hmt, hht, and sparkedit arr, are hex editors with a fancy ui.

so if youd get off your lazy ass and did it with a hex editor then voila you got a pmi. :P
Image
And if they don't accept Jesus as their Personal Savior, you can kill them later. How cool is that!
a_marine





Posts: 886
Joined: Sun Jul 24, 2005 2:03 pm
Contact:

Post by a_marine »

dominatr wrote:It's not my question but who cares? Yes
Then how come when I turn that on for the AS and I swap it with a shotgun it just sitts there like a lame fool.
who wants to kill a marine?
fireinhole8





Posts: 330
Joined: Thu Oct 13, 2005 4:20 pm

Post by fireinhole8 »

anyone? is my idea too stupid? :oops:
Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Post by Dominatr »

Medium-Fire while dropped
How to do it-
1.Open hmt.
2.Choose a map and go to Weapon.
3.Select a weapon.
4.Find Holds Trigger when dropped and Locks in on/off state;check them.
5.Change values between Rounds per Second and Age Generated per Round if you want.
6.Edit between Rounds Recharged and Chamber Time if you want. Round Time is just the time it takes to reload.
7.Save
I can see it now. Both rocket hogs hammering blue by themselves:twisted:
If you edited a vehicle's weapon, someone can get in driver's seat, you get on the gun, fire, and get out. The driver goes around the enemy's base with gun firing. When he dies, hog keeps shooting. Hog respawns, it still fires. But of course anyone can get in while its unoccupied and turn it.
a_marine





Posts: 886
Joined: Sun Jul 24, 2005 2:03 pm
Contact:

Post by a_marine »

Thats exactly what I did and its not working. MB if I try a different map.
who wants to kill a marine?
Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Post by Dominatr »

a_marine wrote:Thats exactly what I did and its not working. MB if I try a different map.
I did it on Blood Gulch with the trial. Worked perfectly except for aim. Don't know how to make it aim at bipeds by itself.
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

won't, it just faces wherever. in the case of vehicles, it faces forwards
"If you go to Z'ha'dum you will die."
a_marine





Posts: 886
Joined: Sun Jul 24, 2005 2:03 pm
Contact:

Post by a_marine »

Yea I tried it again in (my horribly modded) blood gulch and it still didn't work.
who wants to kill a marine?
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

take a screenshot of the weapon tag for your assault rifle and post it
"If you go to Z'ha'dum you will die."
Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Post by Dominatr »

a_marine wrote:Yea I tried it again in (my horribly modded) blood gulch and it still didn't work.
Did you get in the gunner seat and shoot?
a_marine





Posts: 886
Joined: Sun Jul 24, 2005 2:03 pm
Contact:

Post by a_marine »

For this screenshot do I use fraps or the clipboard (PrtSc)
who wants to kill a marine?
User avatar
Edwin





Posts: 1111
Joined: Mon Nov 24, 2003 7:24 pm
Location: Z'ha'dum

Post by Edwin »

print screen
"If you go to Z'ha'dum you will die."
a_marine





Posts: 886
Joined: Sun Jul 24, 2005 2:03 pm
Contact:

Post by a_marine »

ok
Image
Image
who wants to kill a marine?
Post Reply