Suggested .ppf naming convention - Plz help refine this.
I checked it out and it seems to work good. I already have photoshop, but for all of you out there that don't; this is your chance to start skinning.
http://icetig.com
Go there for my halo creations and much more!
Go there for my halo creations and much more!
hmm... that link doesn't seem to work.
Please read the new signature policies!
Your avatar was oversized!
Your avatar was oversized!
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I got it to work but you have to "save link as..."
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Demonic and me made this blooper video check it out!
Demonic and me made this blooper video check it out!
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- 343GuiltySparkIVIX
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1 long boring way to edit scins is open hmt3 click the skin make it full size click
Print
Screen
SysRq
creat a new bit map hit paste cut out the part of the screen shot that is the scin edit and convert.
And alpha is usless because halo skins are dds 1 so the don't even have an alpha
Screen
SysRq
creat a new bit map hit paste cut out the part of the screen shot that is the scin edit and convert.

And alpha is usless because halo skins are dds 1 so the don't even have an alpha

lifes to important to be taken seriously
Suggested .ppf naming convention - Plz help refine this.
I have seen ALOT of great work out there. I'm enjoying applying .ppf to maps. However, sometimes it's tough to determine for what level a .ppf is intended. I see a real benefit in having a suggested naming convention for .ppf files intended for Halo map modification.
Please suggest and refine (or correct me if this has already been suggested).
How 'bout:
Platform_region_map_short-description.ppf
An example would be:
xbox_ntsc_BG_200 trees.ppf
This would indicate a .ppf intended for the NTSC version of the xbox map 'Blood Gulch'.
If a .ppf applies to all maps, we might use and XX to indicate this.
e.g.: pc_pal_XX_all vehicles.ppf
Maybe we should also include the game, for the purpose of using this convention for other software:
HaloPC_NTSC_XX_all grunts flatulent.ppf
(Halo PC NTSC ppf for all maps....)
or
HaloXB_PAL_BP_make Master Chief a capricorn.ppf
(An Xbox Halo .ppf for PAL equipment for level 'Boarding Party' .... )
or HaloX_XX_XX_Carl Sagan as Master Chief.ppf
(For both HaloPC and HaloXbox, both PAL and NTSC, every level).
Thoughts? Does this leave any important info. out? Should I have used another forum for this (oops).
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Please suggest and refine (or correct me if this has already been suggested).

Platform_region_map_short-description.ppf
An example would be:
xbox_ntsc_BG_200 trees.ppf
This would indicate a .ppf intended for the NTSC version of the xbox map 'Blood Gulch'.
If a .ppf applies to all maps, we might use and XX to indicate this.
e.g.: pc_pal_XX_all vehicles.ppf
Maybe we should also include the game, for the purpose of using this convention for other software:
HaloPC_NTSC_XX_all grunts flatulent.ppf
(Halo PC NTSC ppf for all maps....)
or
HaloXB_PAL_BP_make Master Chief a capricorn.ppf
(An Xbox Halo .ppf for PAL equipment for level 'Boarding Party' .... )
or HaloX_XX_XX_Carl Sagan as Master Chief.ppf
(For both HaloPC and HaloXbox, both PAL and NTSC, every level).
Thoughts? Does this leave any important info. out? Should I have used another forum for this (oops).
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