Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Infection4389
Posts: 31 Joined: Sat Aug 20, 2005 6:32 pm
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by Infection4389 » Sat Aug 20, 2005 8:19 pm
You have to open the map in a hex editor and search for it and change.
But remember it has to be at least as long or shorter than the name of it
Bradp13
Posts: 3 Joined: Tue Aug 02, 2005 10:12 am
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by Bradp13 » Sat Aug 20, 2005 8:53 pm
"...at least as long or shorter.."
does that make any sense?
Infection4389
Posts: 31 Joined: Sat Aug 20, 2005 6:32 pm
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by Infection4389 » Sat Aug 20, 2005 8:57 pm
like for instance the word needler right?
the number of texts has to be as long as how many letters there or shorter
VoYdE
Posts: 1474 Joined: Sun Aug 14, 2005 11:39 pm
Location: On Vacation From The Loads Of Bull*hit That Goes On Here
Contact:
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by VoYdE » Sat Aug 20, 2005 9:02 pm
to dumb it down more lets say the Weapon is named "apple" You Can Rename It to "happy" Because it the same amount of characters OR "Duck" because its less characters
Rouge Wrath
Posts: 23 Joined: Sat Sep 17, 2005 4:51 pm
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by Rouge Wrath » Sun Oct 02, 2005 11:46 am
I need to know this too but i have no idea how to use hex workshop and i do not know how to get to the weapon i want to rename or anything else!
Rouge Wrath
Posts: 23 Joined: Sat Sep 17, 2005 4:51 pm
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by Rouge Wrath » Sun Oct 02, 2005 12:08 pm
Arbiter Elite wrote: well start learnin
Well start teachin
santamaycry
Posts: 463 Joined: Mon Mar 28, 2005 6:32 pm
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by santamaycry » Sun Oct 02, 2005 4:19 pm
Rouge Wrath wrote: Arbiter Elite wrote: well start learnin
Well start teachin
well lets stop beggin
and start googlin!
KiLMoNsTeR
Posts: 24 Joined: Sat May 28, 2005 10:53 am
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by KiLMoNsTeR » Sun Oct 02, 2005 5:36 pm
stop in'in and start not in'in
santamaycry
Posts: 463 Joined: Mon Mar 28, 2005 6:32 pm
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by santamaycry » Sun Oct 02, 2005 7:04 pm
KiLMoNsTeR wrote: stop in'in and start not in'in
took me three times to start understandin'in