Incindiary grenade

Discuss general issues about modding HaloPC. Post ideas for mods here.
Post Reply
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Incindiary grenade

Post by halofan141 »

Can anyone help me in making an incindiary grenade?

I tried a couple things but both were failures.
Venom





Posts: 64
Joined: Sat Oct 11, 2003 10:13 am

Post by Venom »

so you want everyone within a certian distance to catch of fire or something?
seagoat




Articulatist 250

Posts: 314
Joined: Sat Nov 08, 2003 1:23 am

Post by seagoat »

that sounds cool, try swapping some of the grenades effects with some fire effects from the flamethrower.
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

http://img.villagephotos.com/p/2003-12/ ... rynade.jpg


THis is the best I can get, it goes out from the frag in the direction the frag was pointing when landed, but has no dmg. I also have one with less fire but it does the normal frag dmg, I guess I'll wait until hek or other tools come out to makew a better one.
Demonic Spartan





Posts: 1659
Joined: Sat Dec 06, 2003 12:44 pm
Contact:

Post by Demonic Spartan »

Pic - is - gone.

*&(* IT *&(*&$%S!!!!! WHY THE &*% IS THE PIC ALREADY %&*( WELL GONE!!!!!????
Image
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

Hmm I'll try to fix it.

http://img18.photobucket.com/albums/v55 ... rynade.jpg

Try this one.
Demonic Spartan





Posts: 1659
Joined: Sat Dec 06, 2003 12:44 pm
Contact:

Post by Demonic Spartan »

Yes. It's there. Looks cool. In a bad mood. Have a good day.

My sig says all.
Image
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

Anyone have anymore Ideas? I'm growing desperate and waiting for the hek is just plain annoying. It would be the sweetest if anyone knew how to make the grenade explode and fire burning flame proj, but I doubt it's possible.
User avatar
BaronvonTito790





Posts: 423
Joined: Sun Nov 23, 2003 4:10 pm
Location: A trout farm....

Post by BaronvonTito790 »

i know
You can extend the range and swap the damage for the grenade explosion with teh damage from the flame thrower, like the burning thing.
Do The Ska
Image
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

I don't think that would do anything except make the dmg and force and range diff. Or is there something in the meta that makes the repeated dmg?
Demonic Spartan





Posts: 1659
Joined: Sat Dec 06, 2003 12:44 pm
Contact:

Post by Demonic Spartan »

Give the grenade contrail the burning fuel thing from the flamethrower too. Maybe give the grenade a different appearance so that it seems it has a flame tank attached to it.
Image
User avatar
BaronvonTito790





Posts: 423
Joined: Sun Nov 23, 2003 4:10 pm
Location: A trout farm....

Post by BaronvonTito790 »

halofan141 wrote:I don't think that would do anything except make the dmg and force and range diff. Or is there something in the meta that makes the repeated dmg?
I'm not sure, ttry it. But thats probably the best theng you can do (if it works) and maybe it'll set the cheif on fire too...
Do The Ska
Image
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

No such luck, I am baffled at what makes the dmg hit you repeatedly, I tried looking at teh xml and opening the metas in hex workshop for all the dmgs a couple of effects and the flame proj...
Deadly_Shadow




Miner

Posts: 1375
Joined: Fri Oct 24, 2003 1:30 am
Location: Earth
Contact:

Post by Deadly_Shadow »

Wait a second. Are you tryin to have a burning flaming grenade? Umm. If so tis easy. Heres how!

1. Open Halo Map Tools V3

2. Open the level are are editing

3. Go under Particles.

4. Swap weapons\plasma grenade\plasma grenade armed ( Right at bottom )

5. With effects\particles\flash\burning flame

6. Effects are really cool lookin! I'll show u an example of what looks like. See the pic b4 my bandwidth runs out :D

http://www.freewebs.com/halo_mods/Weeee.JPG

Cool huh?

Now u want the Plasma to explode fire.

1. Open Halo Map Tools V3

2. Open the level are are editing

3. Go under Particles.

4. Swap weapons\plasma grenade\effects\explosion

5. With weapons\flamethrower\effects\burning

6. Or atleast I think :?:

7. Have fun and enjoy.

I hope that's what u wanted. :)
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

Not close, but thanks for the try. I already know ALL about the particles and my best thing right now (btw I'm using frag) is a frag with no explosion particle system and a nozzleflame particle for the drifting smoke. And an editted dmg, but I will try the second half of what you said with the burning effect, I think I tried it but better safe than sorry.

Doesn't work, but I do think the burning effect is what makes the burning, however I don't know how to make it do what I want.
Last edited by halofan141 on Thu Feb 05, 2004 5:20 pm, edited 1 time in total.
Deadly_Shadow




Miner

Posts: 1375
Joined: Fri Oct 24, 2003 1:30 am
Location: Earth
Contact:

Post by Deadly_Shadow »

Oh well. I tried. Try editing swappin effects and particles and then bitmaps
CrimsonKnight





Posts: 384
Joined: Wed Dec 03, 2003 1:14 pm
Location: Obviously not where you are

Post by CrimsonKnight »

what he wants is to have the grenade launch flame thrower flame out, so it will stick to you and burn, just like the flame thrower does...im not capable of figureing this out right now, but trust me...ill think about it all day tommorow for you.
A wise monkey knows not to monkey with another monkey's monkey...
halofan141





Posts: 464
Joined: Tue Dec 16, 2003 1:09 pm

Post by halofan141 »

Actually I really just want anything that will at least make the dmg continue for abit like the flame dmg is, but making the flame particles be there would be even better, I'm personally baffled at this point in time.
Post Reply