I'm working on a map and I need help badly.
I just made my awsome base and when I assign the metal to it(example_tutorial_plates.tiff)the outside looks great but the inside looks like it's been stretched and sat on by that fat kid down the street...also, any parts of the base I'd edited(like tessalated or moved) does the same thing to the texture. Please tell me what I need to do. Oh yeah one more thing. I think I already know the answer to this but here is my question. My camera is SO SLOW now. I think it's because of all the stuff I have in my map, but I just want to be sure. What do you think of this? Please respond I only have a 1 year 3ds Max 7
