
movable scenery
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- Posts: 552
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movable scenery
i got the covenant weapons crates to be movable like the ones in halo 2. and i was wondering if anyone has done this before. and no its not a simple dependancy swap in hht...well kinda.
but there are a few glitches with it such as: if the crate is on its side its tilted sideways a little with the back in the air but im pretty sure this can be fixed in hmt if you edit the physics. also is it possible to make the boxes move on there own? like slide across the floor?

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check your pm's
We used this setup to create the flying meteors and sliding rocks in the gephyropocalypse mod on HPC
We used this setup to create the flying meteors and sliding rocks in the gephyropocalypse mod on HPC
http://www.customcrysis.com Crysis mapping / modding site under development.
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- Joined: Thu May 12, 2005 4:12 am
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- Posts: 552
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yea but i can't get the physics to work correctly cause i'm not sure how much to alter them and what to alter. would you mind helping me out phenomena? and would it fix the way it kinda floats towards the back? i was thinking to fix it you should edit the x point of mass but i wasn't sure how much to set it at for the box
- MasterNeoChief
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