[Map Pack]~~Allied Map Pack 1.3~~

This forum is for files only, Utilities and Hacks go here, not skins.
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are you able to download and unrar the pack with no errors?

yes
66
64%
no
37
36%
 
Total votes: 103

supercoolguy117





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Post by supercoolguy117 »

this looks like awesome ness
elementkz





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why?

Post by elementkz »

it shows my new maps that i added to mainmenu.map and when i load it it just goes back to the map list...
xenowisp




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Re: why?

Post by xenowisp »

elementkz wrote:it shows my new maps that i added to mainmenu.map and when i load it it just goes back to the map list...
like i've said about 50 times in this post "You cannot Load these mods if you have the new bungie update 1.2!!!
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HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

How do i get this allied map pack on my main menu with all these maps without overiding the originals please help
HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

xenowisp wrote:
Unusual wrote:i just have to post th epic of the pimed out ubechasis u made xeno
that's a picture of it with the old purple skin and stuff. i changed it
Pinoyz3ro35 wrote: **NOTE** i have the latest xbl update
that is why no mods will load for you

For everyone that says it does not work, the error is your own as i just downloaded it and used it and it works perfect. I thought this application was simple enough that i wouldnt have to give instruction but i guess i was wrong. Here are some step by step instructions
  • 1. download the map pack by clicking the pic from the f1rst p0st on this topic. the one that says "Allied Map Pack click here"

    2. unrar the map pack using winrar or another archiver

    3. take all the multiplayer maps from your xbox. They should be found in the "maps" folder of your halo 2 dir. If you have them, the new bungie maps should be located in /E/TDATA/4d530064/$C/. Take all these origional unmodified maps and put them in the "source" folder of the autopatcher.

    4. if you dont have the new maps(Containment, Warlock, Sanctuary, Turf, Elongation, Backwash, Gemini, Relic, Terminal) make sure you take the ppfs for mods on maps that you dont have out of the ppf folder of the autopatcher. or it will give you an error when you try to patch

    5. run the autopatcher.

    6. a box will come up. click ok

    7. after it is done patching, another box will come up. click ok and it will start resigning the maps

    8. after it is done resigning click ok to close the patcher

    9. go to the modded folder of the autopatcher. it will be filled with the maps you just patched. ftp them all back to the xbox

    10. play
but wouldnt that overide the originals
HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

nevermind alls i need help with is after i patch all the clean maps and i am ready to put them back in where do im put them do i put them all in the cd maps section or do i put them in the tdata 64 c folder or do i put them where they belong like the new maps i patched they go in the tdata folder and the old maps i patched go in the cd maps section please help
franksixer





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Post by franksixer »

some of the maps wont load for me anyone else have this problem??
xenowisp




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Post by xenowisp »

HOCKEY FREAK4 wrote:nevermind alls i need help with is after i patch all the clean maps and i am ready to put them back in where do im put them do i put them all in the cd maps section or do i put them in the tdata 64 c folder or do i put them where they belong like the new maps i patched they go in the tdata folder and the old maps i patched go in the cd maps section please help
they go in the maps folder of halo 2 on your hdd not on tdata
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HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

thanx
HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

Heres another thing you guys didnt explain after you modded the maps and your going to put them in it wants you to overide the originals do you rename them or what please help
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Post by Zigen »

HOCKEY FREAK4 wrote:Heres another thing you guys didnt explain after you modded the maps and your going to put them in it wants you to overide the originals do you rename them or what please help
ey no double posting. PM the creator for help or edit your last post.
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Post by xenowisp »

HOCKEY FREAK4 wrote:Heres another thing you guys didnt explain after you modded the maps and your going to put them in it wants you to overide the originals do you rename them or what please help
the signer automatically renames them. it won't overwrite your old maps
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HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

the signer i guess did not work for me because they were all the same name after suppsedly it signed them. Do you put the maps in the source folder. Also maybe you could give me the exact names that it gives each map because i could do it the old fashion way. By the way thank you for being so cooperative with me please help
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Post by HOCKEY FREAK4 »

finally i got it sweet dont forget to mension to everyone that the maps you modded are under the mod folder i thought they were under the same folder sorry. one more thing when i sign in it says content i have downloaded is damaged or unusable wht does this mean and what should i do. but eevrything else works great maps very fun.
xenowisp




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Post by xenowisp »

HOCKEY FREAK4 wrote:finally i got it sweet dont forget to mension to everyone that the maps you modded are under the mod folder i thought they were under the same folder sorry. one more thing when i sign in it says content i have downloaded is damaged or unusable wht does this mean and what should i do. but eevrything else works great maps very fun.
you probably have maps you downloaded with mimesis right? if so you have to have blank map slots for a map to load out of the tdata. open the mainmenu.map with dot halo go to the matg/globals and got to slot 21 in the tag editor (should be canzibar) and make the value and next value both -1

if you still have content that is not loading just null out another one the same way etc

ps- i will have an update for allied map pack within the end of this weekend. some changes will be

Removed- new york and new zanzibar due to lack of weapons mods,. canzibar, atlantis, and frozenzone due to system-link issues. and maybe a couple others i forgot

Added- Deadcell, and two more
there will be new previews added for new maps
update for urban renewal

Needed - two more good mods preferably for either lockout, gemini, relic, backwash, induction(i might use xd's), burial mounds, sanctuary, turf, or warlock. mods must be in ppf form. no serenity's and probably no sized ppf since they dont work well or at all with the autopatcher.
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HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

Yes I have mimesis i will try that mainmenu trick after school thank you
HOCKEY FREAK4





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Post by HOCKEY FREAK4 »

Yeah it worked thats sweet i just deleted the mimesis maps for now and no more damaged file message went up thanks. Theres only one map that does not work for me and thats Pharohs Reign that map just freezes right when its about to load up any suggestions
dtw_2005





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Post by dtw_2005 »

I don't know if this queston should be put in this thread, but i can think of no better place...mainly because the allied map pack is to have unison between modded maps, so people can enjoy these maps w/ each other via system link. I havent been following this too much, so excuse my ignorance, but is it possible to link xbox's if some people have maps on their hdd or cd media and some people have their maps in the tdata or udata whichever it is. I ask this because i had 2 switch the new bungee maps to the udate form to allow compatability with others across kai. I would prefer to keep all my maps in the same location. Mimesis which is a great concept ... calls for maps to be in that updated form.... but myself and others would prefer all maps in the same folder. So my real question is ... Is there a way to link these 2 different methods of map installations together? ... If not i think there needs to be an agreement for all, so everyone can stay in unison.
FyA Mobius12





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Post by FyA Mobius12 »

every time i try to load a map it takes me back to main menu i have the map files in e/games/halo2/map and it still wont load... it acts like it wants to but instead it takes me right back to the pregame lobby
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Re: why?

Post by xenowisp »

xenowisp wrote: like i've said about 50 times in this post "You cannot Load mods if you have the newest bungie update
how many more times do i have to say it?
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