This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
Hey I Final rebuilt my base model again this time I used the STL check. No errors at all. If some one can skin it and send it to me I would be thankful if so. If you use this model please credit me in your map.
I dont have a reference Pic to work from but here is my first pass...not very good...most is one texture..if someone can post a reference pic I can get it alot better
You do it in your modeling program. You assign you faces within your model a certain ID number. Then you have what is essentially a texture pallet that you import texture files into and then you assign the faces of you model to the ID number that has the texture you want. Then you UVW map it with alligns the texture and from there you can tile it or what ever. That was way to glossing over things but...Kirk's mapping tutorial is a great one to start with...it teach's you everything you need to know for getting models/maps ready for the halo game engine.
nice model....but what is it supposed to be made for????? it looks almost just like the one from sanctuary! is there some kind of point to the model? does it have new ways of getting in? what?!
Please read the subject next time. It is about the base in sanctuary. I just need opinion on if it is a good model or i need to fix it up. If you have any idea what i need to do with it please tell me.
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