maybe a resulvent for system link?
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- Posts: 55
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- Location: Antioch IL
maybe a resulvent for system link?
If I were to use insolence to inject things like the fuelrod canon and the profet chair, and make this items spawn instead of already being on the map, will the game work in system link? I really need to find a way to get all this done in system link so that I can make some Machinima.
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As of right now anything u inject into your map wont work on system link w/out first doing what is needed to make it sylink compatible.
However i have no idea on how to make things work in system link unless u go and recursive extract all the things u want to add then go and recursive inject them back into your map then u need to relink EVERYTHING. So its a lengthy process.
However i have no idea on how to make things work in system link unless u go and recursive extract all the things u want to add then go and recursive inject them back into your map then u need to relink EVERYTHING. So its a lengthy process.

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- Posts: 433
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I think it will be able but if u look at the insolenece homepage in the news section it mentions a slight roadblock in the insolenece 2.o release. I havent checked there lately but that was one of the last news articles i read mayeb they updated ill go check now actuallyhalvorsen wrote:xbox7887 wrote:you need to add to the scnr palletes of whatever you injected...aka HEX. its not insolence's fault that system link doesnt work so please stop saying that
is it possible that future verson`s of insolence can handle that problem?

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- Posts: 55
- Joined: Fri Oct 01, 2004 4:30 pm
- Location: Antioch IL
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- Posts: 55
- Joined: Fri Oct 01, 2004 4:30 pm
- Location: Antioch IL