{MOD} Urban Renwal by Xeno
{MOD} Urban Renwal by Xeno
This is a mod for Terminal/Triplicate
Map Completely Skinned
Weapons
Oswald Mark5 - Sniper with 8 shot clip and faster trigger
Brutalizer - brute that hurdles a clumps of red skull stickies
Siege Rifle - BR with balls
AMG - Assualt Machine Gun
Annihilator - Bazuka
Pestilent Carbine - Corrosion Rifle
Disrupter - Plasma Disrupter gauntlet
Mincer - Close Combat Terror Shotgun
Vehicles
Uberhog - Drivable Uberchassis/WartHog with plasma flame thrower
Like every mod i make this one is %100 system link compatable
Special Thanks to Apache and Halvorsen
There is a ppf for the mod and one for a modded mainmenu
Enjoy!
- Attachments
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- mainmenu.rar
- modded mainmenu ppf
- (2.71 MiB) Downloaded 449 times
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- triplicate - urban renewel.rar
- Urban Renewal ppf
- (3.78 MiB) Downloaded 1849 times
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- Posts: 13
- Joined: Mon Jul 04, 2005 7:55 am
woo hoo
nice job man. 10/10. have the first one, going to update it now
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- Posts: 13
- Joined: Mon Jul 04, 2005 7:55 am
oh my god
Just got done playing it.......
You know, I liked the first one, but this update just beats its ass.
I mean, the side smg clips??? the brute shot with 5 stickies?? I love grenades, they are my favorite weapon in this game because you take out more then one person everytime ( at least I do)
Nice job, as with all other maps you have made.
keep it up
You know, I liked the first one, but this update just beats its ass.
I mean, the side smg clips??? the brute shot with 5 stickies?? I love grenades, they are my favorite weapon in this game because you take out more then one person everytime ( at least I do)
Nice job, as with all other maps you have made.
keep it up
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- Posts: 87
- Joined: Sat May 28, 2005 7:18 am
- Location: http://www.halotrilogy.org
- Contact:
Very nice job.. Be sure to add a prefix within 24 hours or this thread will be deleted.
If there is a problem on the forums, message me through IRC, AIM, or through PM.
Why We Mod - Completed
no you don't need to use the mainmenu patch. but make sure you have default weapons and vehicles enabledshade45 wrote:Awww it just froze for me do i need to apply the mainmenu patch??
i think i screwed up some of the other vehicles whilst experimenting
thank you everyone for the positive feedback
Signature exceeded 75KB.
My bad.. I must've been looking for brackets or something..xenowisp wrote:dude.. there is a prefix
If there is a problem on the forums, message me through IRC, AIM, or through PM.
Why We Mod - Completed
REAL nice...nice skinnig sets the scene and everything
only thing i dont like is that you've used model size changes too much and they dont totally fit (brute shot he dont hold handle, rlauncher the handle is infront of his hand) but then again who even cares apart from me?
Goodjob
it seems that the people of team shadow know what they are all doing
only thing i dont like is that you've used model size changes too much and they dont totally fit (brute shot he dont hold handle, rlauncher the handle is infront of his hand) but then again who even cares apart from me?
Goodjob
it seems that the people of team shadow know what they are all doing
yeah i think the rocket needs a complete overhaul really. i kinda just crapped out on it because i was sick of it.ScottyGEE wrote:REAL nice...nice skinnig sets the scene and everything
only thing i dont like is that you've used model size changes too much and they dont totally fit (brute shot he dont hold handle, rlauncher the handle is infront of his hand) but then again who even cares apart from me?
Goodjob
it seems that the people of team shadow know what they are all doing
i thought the brute fit alright? are you talking about 1st person view or looking at someone else
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