MC rigging in 3ds max

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
Offspring





Posts: 407
Joined: Sun Mar 20, 2005 3:44 pm

MC rigging in 3ds max

Post by Offspring »

hey im having a problem with this mc i cant get it to link to the biped.....can u help me?

Image

thx...
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

i always use the skinn modifier its way easier
...left for good
Offspring





Posts: 407
Joined: Sun Mar 20, 2005 3:44 pm

Post by Offspring »

say what now?
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

Select mc go to the SKINN MODIFIER and its almost the same as the physique thing.
...left for good
Offspring





Posts: 407
Joined: Sun Mar 20, 2005 3:44 pm

Post by Offspring »

do i select "add" under "edit Envelopes" and "select"?

and if i do what do i add?
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

Go to add at the botttom and add all your bones.Then you can move the bones around.You will notice something starnge happens.Go to edit envelopers and cklick on one of the bones and make the diamater bigge so it affect more mesh.I can get you a tut in a minute.
...left for good
Offspring





Posts: 407
Joined: Sun Mar 20, 2005 3:44 pm

Post by Offspring »

SWEET!!!...omg u kick asss! thx man i apreciate it so much!
oh and one more quik question (ur gunna think im a noob or somthin but) how do i save my animations so i can edit them in windows movie maker?
Last edited by Offspring on Sat Aug 27, 2005 8:42 am, edited 1 time in total.
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

np :P
...left for good
Post Reply