Phenomena's Biped Problem
Phenomena's Biped Problem
Right now I'm using Phenomena's plugin for HMT. When I switch my cyborg with a hunter or any other unit, they dont have weapons when i start! It's fine when i do it with ai because they have actors and actor variants. How do i make my hunter have melee and fuel rod?
i understand in ur first post that u have to swap dependencies with the mc. but i dont understand after that. with my that if the new biped?
also, plz tell me which section i should swap the dependencies. also, how do i add dependencies?
edit: i already know it's got nothin to do wit da plugins. i thought there would be flags to check or anything else that has to do with your plugin.

edit: i already know it's got nothin to do wit da plugins. i thought there would be flags to check or anything else that has to do with your plugin.
- MasterNeoChief
- Posts: 2431
- Joined: Tue Dec 23, 2003 9:34 am
- Location: The Netherlands
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