Water??? How To??

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agent 007





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Water??? How To??

Post by agent 007 »

Hi.


I have a map and I want to add water to it...I was curios if someone could please tell me how to do it.



Thanks
Sincerely
Me, Myself, And I.
Patrickssj6




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Post by Patrickssj6 »

Tutorial section my tutorial :P
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agent 007





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Post by agent 007 »

It didn't work for me. I have a crappy video card, but I should at least be hearing sloshy sounds when I walk in it, and see just plain blue, and see splashes when I shoot it and stuff right? Do I have to do Radiosity_Quality 1 for it to work?
Patrickssj6




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Post by Patrickssj6 »

no you can use quality 0 but if you don't have a bad graphuic card you won't see the water.Don't forget to add foq under water and use right shaders.And the texture in 3ds max has to be caled water!$
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agent 007





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Post by agent 007 »

if I dont have a bad card? I should still see it though cuz I see the water in Death Island as just plain blue.
Patrickssj6




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Post by Patrickssj6 »

well i see it also on death island but i don't see it on my custom maps.Just sent it someone who got a better one
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agent 007





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Post by agent 007 »

shouldn't I at least see splashes when I throw grenades in it?
Patrickssj6




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Post by Patrickssj6 »

no you see nothing.But you should hear a sound when you enter.
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[users]soccerbummer1104





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Post by [users]soccerbummer1104 »

for better water the full name is water!#$%
the symbls tell it to do dif things., you also have to use th ecorrdct bitmap texture for what you want to do, some good 1s to use are in your B30 folder.
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343Halo




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Post by 343Halo »

also for water you need to add the fog under the water in sapien. otherwise it won't work properly.
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Patrickssj6




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Post by Patrickssj6 »

what do the signs %# mean?the rest i got covered inn my tut
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