
Well the map is out and ready for download! You can find it
HERE. I'll post the topic from my site here so you all can get an idea of what exactly this particular map contains.
First off, you'll notice how the vehicles have been heavily charred, some of them even completely engulfed in flames. Trust me, they won't be of much use to you here. The fire here is nothing like what you encountered in the campaign. This stuff will actually kill you. Even if you manage to speed off in one without completely your health, most of the map is in flames and large vehicles make it harder to avoid. The smaller, more manueverable you are, the more likely you are to survive. Next up, while the Stealth Generator still spawns in active camo, the stand-alone power-up is nolonger on the board. Now we have double speed, enabling you to shoot through the flames before they eat right through your shields and health. The old base to base warps have been removed to make it that much more difficult to capture the flag in good ol' game of TBN Valediction. And now without further ado, the weapons...
Mac 10:
Once the pistol, now a spewing hose of 9mm bullets. At close range this can be used to finish off a weakened oponent.
Pulse Rifle:
Upgraded to more powerful pulses that now ricochette off of walls and metal, it can easily bring down an unsuspecting enemy in no time flat, but watch out for the backfire...
Stealth Generator:
Back to shield its owner from view, the S.G. makes its triumphant return to the Gyro Horizon battlefield.
Hyper Gun (aka...the Red Needler):
It has a slightly slower rate of fire than the Campaign needler, but each little shard packs three times the punch, making that chain reaction a more reasonable goal.
Zero-G Rifle:
This has been labeled as anti-vehicular. It does little against infantry other than bringing down their shields, but it hurls everything back with devastatingly powerful force-push.
Fragger:
Well, you've been asking for a grenade launcher, so here it is, a Halo 1 version of the Brute Shot. Mainly used for close-to-medium-ranged combat, two to three well placed shots can bring down any unfortunate oponent standing near the compressed explosions.
Diode Rifle:
Kinda like the Halo 1 answer to the Covenant Beam Rifle in Halo 2, the Diode Rifle emitts a powerful laser beam. Only this beam is red and quickly homes in on its unsuspecting prey.
Solar Flare:
An upgraded fuel rod cannon, this beast has been completely revamped for battle from its original appearance in Season Three: Twilight. Packing a punch three times stronger than its smaller cousin the Fuel Rod Gun, this monster's blue fuel rod mortor is not to be underestimated.
HAVOK Launcher:
Ah, a classic right? What good would an Apocalypse be without nuclear weapons? With a new look combined with its original tactical nukes, this weapon is always a challenge to find, but means certain doom for all of its victims.