WIP:Mechwarrior_city

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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[SF]Mech





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WIP:Mechwarrior_city

Post by [SF]Mech »

this is a map im trying to work on but this no where near done have to make roads indoor buildings and new vehicles(madcat,raven,sunder,masakari) and i need some help to get this done.


hear are some pictures

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00ace




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Post by 00ace »

cool man
[SF]Mech





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potential models for the map

Post by [SF]Mech »

here are some pictures of some potential models for the map.

raven, scorpian, madcat, sunder, and some robotech thing.
average polys are like 1000-2000 except for the scorpian tank which can lowered

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hotmonkeylicker





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Post by hotmonkeylicker »

that looks cool :D i hope it gets finished
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[SF]Mech





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mechwarrior_city

Post by [SF]Mech »

here are some of the bitmaps that i will be using there are 58 textures and 51 of them are new i made the tags for the new bitmaps and that was a pain cuz of how many i had. all the bitmaps have bump maps except for two the water and the door.

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RDST





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Post by RDST »

the Sunder looks good and the mad cat aint bad, but the Raven is really screwed up
[SF]Mech





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mechwarrior_city

Post by [SF]Mech »

im also working on some cubemaps for the chrome, glasswall, copper, and blackfloor

as seen here
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[SF]Mech





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mechwarrior_city

Post by [SF]Mech »

all the bitmaps done tool like 1 hour and 45 mins


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lots of hard work to get those bitmaps done :wink:
and thats just 1/3 of the bitmaps that are shown in guerilla.
[SF]Mech





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mechwarrior_city

Post by [SF]Mech »

more pictures in gmax tell me what you think so far. suggestions to make it better mb :)

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gecko753




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Post by gecko753 »

uh it looks like ur gonna have a billion errors when u try to compile the bsp. the textures look good and such, but id start fixing up ur level geometry b4 u get to the point where it will take days to sit there and just fix it
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BEEF!!!




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Post by BEEF!!! »

The textures look WAY to big. Find a way to tile some of them.
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Post by TheGrunt »

Looks cool :D
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Post by BEEF!!! »

DO NOT BUMP!!!
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