The sword (and other melee weapons), which i have mensioned earlier in previous updates will be the most focused on aspect of the gameplay in this mod. the attacks no longer just creat a simple damage effect that appears out of no where infront your FP vision. The sword accually colides with objects and inflicts damage based on how and where they are animated to collide.
Also each melee weapon will have a total of 4 - 6 different attacks all using different key combinations. useing triggers and melee attacks, they can also be used in combos to inflict maximum damage.
The Master sword has 5 different attacks, the horizontal slash, stab, Verticle Leap Slash, the Jack Hammer technique, and the magic whirling sword dance technique which consumes MP and inflicts both magic and physical damage.
Physical and Magic attacks both have diferent effects, just like on halo with plasma and human weapons.
and as you been waiting for here are the pics =D




















http://www.haloimpulse.com/cmt/Jahrains ... -40-79.jpg[/IMG]










***Plzzz note: all the blood and gore isnt gonna b in the final i was just playing around with the particle FX, but there will b some blood from wounds created with the sword.