Adding weapon spawns and a question about fall damage

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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dyingspree808





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Joined: Mon Jun 20, 2005 9:41 pm

Adding weapon spawns and a question about fall damage

Post by dyingspree808 »

I want to know how to add a weapon spawn for an upcoming mod, i also want to know how to add fall damage, also what exactly is a shader?
Jimmy65





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Joined: Fri Jun 10, 2005 12:05 pm

Post by Jimmy65 »

for the spawns, use the add chunks program. There's a tutorial w/ it.

Shaders are kind of hard to understand. My friend showed my how to make a CE map. That's how I learned basically waht it does. To fully understand what a shader is, watch some of the CE video tutorials.

But, bacically, a shader is data that not only defines where the bitmap goes, but also what texture it is and in special cases if it's moving.
dyingspree808





Posts: 91
Joined: Mon Jun 20, 2005 9:41 pm

Post by dyingspree808 »

ohhhhh ok so does it come with any programs or should i do a search in the files forum?
santamaycry





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Post by santamaycry »

this was a perfectly created topic

the title name wasnt OMG HELP ME!

you stated what the problem was and then explained it more in the topic, bravo bravo!
dyingspree808





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Post by dyingspree808 »

what do i put for the z coord, glitchys prog only gives x and y?
DrunkenBomber





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Post by DrunkenBomber »

Ya, same here dude, if you dont have the Z you could be trying to spawn a weapon in the middle of a hill lol...
Poppeseed





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Post by Poppeseed »

Look around at the other weapon spawns, and then adjust them accordingly.
Bungie wrote:And remember, these are HaXorZ so L337, that they don't even have letters on their keyboards. Just num8erZ and ZyMb0lz.
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Jimmy65





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Post by Jimmy65 »

I found out that most maps are 10 to fifteen units high.
dyingspree808





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Joined: Mon Jun 20, 2005 9:41 pm

Post by dyingspree808 »

what exactly does the z cord do?
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