[Map] Black-Ops: Cassiopeia

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adam07





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Post by adam07 »

Aequitas wrote:
adam07 wrote:Umm ok so I pathed this to lockout and checked Add To Mainmenu or whatever and it showed up in the mainmenu but failed to load. Both maps were clean.
Aequitas wrote:Its built into the Serenity patch. In the Serenity "Setup" tab, setup your map folder that has the mainmenu that you want to patch. Then make sure you have the "Use Main Menu" checkbox selected when applying the patch. Fix the encryptomatic signature on your new cassiopeia.map and upload it along with mainmenu.map to your maps folder on your xbox. Enjoy.
Ok thank you for helping me cope with my inability to read.
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GametagAeonFlux




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Post by GametagAeonFlux »

I just got done playing this, it's neat, but I think when having a Sniper out and everything turning green is a little....odd.
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Aequitas




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Post by Aequitas »

They're from the future and have fancy helmets, what d'ya want?

No, but that was the best way I found to do it... So, either like that or no night vision at all... ;)
Last edited by Aequitas on Wed Jun 22, 2005 4:55 pm, edited 1 time in total.
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chipotlee





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Post by chipotlee »

Nice rain effects, and skins, and everything! nice!
Servvs





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Post by Servvs »

Yup, im goin with what everyone else is saying. This is the best looking mod i have ever seen for halo 2.
Slosha





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hi

Post by Slosha »

i love it... you should add nightvision to the binoculars or whatever when people zoom in w/ no-dualweild weapons.... so it's like they have nightvision goggles...I <3 U!!!
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Post by VictoriousSecret »

Hey...noticed something, mine doesnt have the skins i.e. the MCs dont look like ODSTs anyone know why?
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Aequitas




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Re: Black-Ops: Cassiopeia [aka Blackout]

Post by Aequitas »

Aequitas wrote:Elites into ODSTs [with hitboxes] [MC still MC because ODSTs don't like objective games]
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mterlouw





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Post by mterlouw »

Can I use this map as a replacement for Lockout, and play other's on xlink? Or does it not work that way? If not, would it be possible to make a version without the ODST character, so we can use this as a 'skin' for Lockout?

The sticky bombs seem a little out of place on this map, but everything else is awesome. I like how firing a gun or a grenade exploding lights up your surroundings. Also the way the sniper rifle turns the screen green when you're not zoomed in is odd, but if there's no way around that, then it's better than not having night vision.

One other question: What was the limitation with regards to the magnum?
One other request: Can you put the Brute Shot where the sword used to spawn? I know this conflicts with the request that this be a Lockout skin, but just thought that would be a good idea as it's not really a plasma weapon.

Thanks for making such a great mod. I agree that it's nice to see an Insolence mod that isn't just a bunch of SP stuff thrown in an MP map, but well done mods take time, and Insolence is still new. I think in time there'll be more quality stuff like Cassiopeia.
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Aequitas




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Post by Aequitas »

mterlouw wrote:Can I use this map as a replacement for Lockout, and play other's on xlink? Or does it not work that way? If not, would it be possible to make a version without the ODST character, so we can use this as a 'skin' for Lockout?
You'd be at a pretty big disadvantage, so I don't know why you'd want to... But, should work fine. If you host, the new weapon spawns will be in effect for everyone.
mterlouw wrote:One other question: What was the limitation with regards to the magnum?
I doubled the damage and it still took 13 shots for a kill, a result of the auto-update. So I just set it back to normal and didn't mess with it again... Part of being sick of modding. If I ever make a v1.1, the magnum will be beefed up.
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mterlouw





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Post by mterlouw »

Aequitas wrote:
mterlouw wrote:Can I use this map as a replacement for Lockout, and play other's on xlink? Or does it not work that way? If not, would it be possible to make a version without the ODST character, so we can use this as a 'skin' for Lockout?
You'd be at a pretty big disadvantage, so I don't know why you'd want to... But, should work fine. If you host, weapon spawns will be different for everyone.
Thanks for the fast reply, Aequitas. I'll give it a shot the next time I'm on xlink. I don't think the disadvantage would bother me. I've practically memorized the map; most of the good maneuvers are blind leaps of faith anyway. It will be harder to see others, but I'm not the greatest player so I don't really count on winning anything. It's just fun to kill people, and this map lets me do it in style. :)

The main thing I was worried about was something you mentioned in the previous thread about "hit boxes". I think you said that headshots worked differently or something. Did you ever find a solution to that?
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Post by caboose228 »

thats awsome u think u can tell me how to install or put on my xbox that be cool thanks
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Aequitas




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Post by Aequitas »

Hitboxes should be close to 100%. I find it harder to get a headshot on an ODST compared to a spartan or an elite... But if it registers as a body/headshot on your xbox, it should count as a body/headshot on the host's box.

EDIT: mterlouw- I just remembered that I have duel-wielding disabled on all weapons, another kink in the x-link plan.
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Post by VictoriousSecret »

Ah! Excellent, thanks . I never would have noticed because I never play as Elites and neither do any of my friends :oops:
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Aequitas




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Post by Aequitas »

I didn't replace the MC because I wanted the map to have full functionality... The ODSTs are missing certain animations which can hamper certain games/gametypes. For instance, they lack the animations for holding the flag, bomb, and oddball... Their grenade throw animation is also particularly long, but I feel that being somewhat harder to hit balances that out...
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Post by EvilMidget »

yeah, this map's great!
Nightmare3065





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Post by Nightmare3065 »

lol i dont know if anyone experienced this because ive never heard it in the normal maps but when MC fell off and died he let out a little pussy woman cry it was hilarious!
PALMAN





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Post by PALMAN »

That's one way of bumping topic...
Damn, now he made me do it!
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download?

Post by intheflesh »

Call me blind, but am i mistaken; i dont see the download... Can someone point me in the direction of the download for this map...thanks
nateharner





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Post by nateharner »

hey aquetas did you duplicate the snow tag and inject the warlock rain? or how did you get both snow and rain?
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