Help with cyborg, camo and grenades
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Help with cyborg, camo and grenades
I'm new to modding and I was wondering how I could edit the cyborg's armor, the cyborg when he is camo and has a over shield, and how i could make grenades bigger like beachballs. I've been playing around with hmt, but i just dont know which ones to swap out. I have sparkedit, but i dont know that much about it. Could someone help?
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It's not that simple with the active camo. The active camo isn't really a skin or a bitmap... it's a rasterizer and can't be applied as a skin. So, far the only way I've been able to achieve things like active camo vehicles is by going into HMT and swapping out the active camo powerup for a vehicle. It usually spits out an active camo warthog!
But it doesn't always drive and sometimes when you fire the machine gun, it wont stop. It's weird. Anyway, hope that at least answers part of your question.

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