Before I screw up way too far into this, I need to know if Im doing this right. Im making a skin pack, yeah? Okay, I want to make it as easy as possible for others to be able to download this and use it. Im skinning blood gulch as a test, but what would I be posting as the download? The Blood Gulch map file? Or the .dds files? Im not sure. There are a lot of skins, so that seems inconvenient, although that may be the correct way. In case Im not being very understandable, Ill rephrase the question.
What is the best way to set up a skin pack for download?
::edit::
Okay well.. The skins are universal. So Im thinking about skinning the whole game... But thats a huge download, and not many people would be willing to do that. Is there a way to just download the skins for one map?
Skin pack?
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Skin pack?
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Okay, so the only way for anyone else to download the skins Ive made... Is to just give them the .dds files? Say, zip a whole load and just post it?Katarn wrote:Aren't bitmaps stored in the bitmaps.map fileAnd you can't use ppf's for bitmaps, ppf's can only be used for modifying meta stats and hex editing.
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