Making 2 types of the same weapon.

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Conner5





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Joined: Thu Oct 30, 2003 4:23 pm

Making 2 types of the same weapon.

Post by Conner5 »

Ive been wondering how this is done. You know how in the Library MP level there is the Rocket launcher and also the "nuke launcher" well, how do you do that? They also did this in "hog wars" with the different types of hogs. Can someone help?
fusional




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Post by fusional »

I'm probably wrong but I think it was done by copying the meta crap for rocket launcher and naming it rocketlauncher2 or something, basically with a number so it was named differently to the standard rocket.

Don't quote me on it lol
Conner5





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Post by Conner5 »

I just thought of somthing. Do you think maybe that they used the "save raw meta" feature and injected it over the old gun it replaced? But, It seems more cool if they could keep all the guns and just add that one over some scenery or somthing.
Batman





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Post by Batman »

its the same as the hog wars forge has a tut on his site about how to do it
Deadly_Shadow




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Post by Deadly_Shadow »

I know how. It is very very simple. Models don't count on it. I've tried having models have different paths but no sucess.. Contact me on aim or msn and I shall help you.
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