Hideout

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Which do you prefer?

I like to run in with guns blazing and blast the **** out of people.
34
49%
I like to sneak up beind people and own them before they know I'm there.
36
51%
 
Total votes: 70

The Swamp Fox




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Hideout

Post by The Swamp Fox »

One month into another mod...I hope it doesn't suck... :?

A stealth mod for Lockout, and it is very very dark...so before people complain about it being too dark, let's get it straight that I think it's cool, and am not going to change it. ;P

Enjoy, and thanks to Yomama for hosting it.

http://www.gigawebshare.com/Swampfox/Hideout.zip
Attachments
Screenshot number two
Screenshot number two
hideoutfinal.JPG (148.01 KiB) Viewed 5832 times
Screenshot number one
Screenshot number one
hideoutsky.JPG (150.34 KiB) Viewed 5832 times
Jefff




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Post by Jefff »

Hmm, I think it's too dark. Change it! J/K. Nice mod, downloading now.
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Post by battletrax »

Very Nice! :D DLing now
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Post by pmzukan »

wow you really got the background to fit, very nice :D
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Post by Logan »

I normally never post in this section (Don't think I ever have, except for the announcements) but that looks awesome..
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MasterChief2829




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Post by MasterChief2829 »

wow,... that looks... saweet.
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Ar5eNiC




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Post by Ar5eNiC »

very awesome, like always...but you still can't import sounds into a map? i noticed the things from containment don't make sound when they explode
The Swamp Fox




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Post by The Swamp Fox »

Nah, importing sound would be very very difficult, due to coconuts...
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Ar5eNiC




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Post by Ar5eNiC »

ah ok...damn coconuts :?
The Swamp Fox




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Post by The Swamp Fox »

Which do you prefer?
I like to run in with guns blazing and blast the **** out of people.
41% [ 5 ]
I like to sneak up beind people and own them before they know I'm there.
58% [ 7 ]

Total Votes : 12
Hmm...I just noticed that's 99%... :?
HEADTRAUMA





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Post by HEADTRAUMA »

excellent mod looks nice.ummm whats up with the hatch or door in the air to the right of the gravity lift? i couldnt figure out why it was there.you said it was a dark map,knowing that i went in and enjoyed it to the fullest,stealth is no doubt the key to that map. good job TSF.scenery is pimp
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Post by xbox7887 »

very nice, and what exactly is keeping you from importing sounds...it didnt seen too difficult, just lots of linking to be done :sad:
The Swamp Fox




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Post by The Swamp Fox »

Well...it would be like 3 hours of coding...and I'm too lazy to do that...I was happy with models... :P
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Post by Aequitas »

The Swamp Fox wrote:Well...it would be like 3 hours of coding...and I'm too lazy to do that...I was happy with models... :P
You've gotta do the coding eventually... ;)

Hideout looks awesome. Nice work.
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hallony





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Post by hallony »

Is the ground flat in hidout? b/c it looks flat in the picture
Evolved




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Post by Evolved »

Cool, I'm testing it out right now. GJ SF.
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Post by adam07 »

Dling now..

In the first screenshot I was confused because it looked like you were flying over some city at night in a F-117. But wow..
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Post by neogioh »

This looks really nice swamp... gj.... but, i dont have my xbox right now :cry: !
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Post by GH0STce11 »

i really like the shy from high charity, it makes the map seem REALLY big.

GJ!
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Post by TfAv1228 »

damn nice but i see there is no program along with it that can do what u did so i say this is an awsome mod and if the proggy was avaliable it would be mod of the month

btw is there any way to import string references by hand

and i noticed that adi 2.0.1 whne u rebuild say build strig refrences yes/no but how can it build them if there is no meta file extracted that has them in it and i have already done alot to the map i need to add some script references to so i would like to not use the compiler
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