ADI v2.0.1

Utilities designed primarily for the xbox version of Halo 2.
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xbox7887




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Post by xbox7887 »

I cant seem to get the blue guerilla plugs working correctly when working with nested relfexives....its all linked fine but some wont show up under the main and i was wondering what im doing wrong. just check out the plug below and you will kno what im talkin about
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Post by EvilMidget »

^1st download :D^
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Post by xbox7887 »

good luck using it... :roll:
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Post by EvilMidget »

xbox7887 wrote:good luck using it... :roll:
yeah, it's pretty useless for a newb like me.
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Question

Post by shade45 »

I have a question i added all the tags i need for the gravity throne into headlong but what do i do to make it show up??
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Post by The Swamp Fox »

People need to quit adding stuff with models and then bitching that it doesn't work...I said it doesn't add models...road cone, grav throne...

And xbox7887, make sure you get ADI 2.0.1...
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Post by xbox7887 »

The Swamp Fox wrote:And xbox7887, make sure you get ADI 2.0.1...
nope same problem :sad: it seems like adi will only recognize 2 reflexives under a main nesting one, then it does some wierd stuff after for the rest of the ones listed under it. im all out of ideas lol

EDIT: maybe its just because the bsp doesnt use magic, so maybe adi is reading the reflexives wrong??? but i dunno
Last edited by xbox7887 on Mon May 23, 2005 12:28 pm, edited 1 time in total.
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Post by The Swamp Fox »

I never tested past four deep...so if you're on the fifth deep I have no idea what might happen :roll:
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Post by pdottz »

SwampFox.

thanks for this awesome update....now there's no excuse for people to not internalize skins.... 6 buttons clicks max! lol. I hope this helps bring out some original skins and textures instead of the infinite same shader swaps seen everywhere already.
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Post by Eyeless »

pdottz wrote:SwampFox.

thanks for this awesome update....now there's no excuse for people to not internalize skins.... 6 buttons clicks max! lol. I hope this helps bring out some original skins and textures instead of the infinite same shader swaps seen everywhere already.
well, there is one reason. people like me dont know how to make ppfs if the map is bigger. :(
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??

Post by shade45 »

The Swamp Fox wrote:People need to quit adding stuff with models and then bitching that it doesn't work...I said it doesn't add models...road cone, grav throne...

And xbox7887, make sure you get ADI 2.0.1...
What if i add a bunch off tags then inject the stuff needed for the model over thos new tags then would it work
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Post by xbox7887 »

no, models are raw data so they need to be injected in the raw data...so far it can only be done by overwriting something, not by adding new tags
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Post by The Swamp Fox »

That's not true!
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Post by TfAv1228 »

yeah xbox thats not true i add raw data space manually all teh time its pretty simple and a way to inject models and stuff with adi is make ur own meta that refers to effect that are already in the map and big enough for it then map compile

then inject over the origional effects with h2x and reroute whatever was referin to them to the new effects
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Post by xbox7887 »

well what do i kno...im still a nOOB lol :roll:
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HELP

Post by Zeldaboy419 »

I can't correctly download ADI. When I do, my comuter doesn't know what created the program, therefore i cannot run it. Please get back soon! :!:
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Post by GametagAeonFlux »

Do you have WinRAR to extract it from the .rar?

Do you have the latest .NET Framework to run the program?
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Post by Zeldaboy419 »

No, where can i get them?
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Post by GametagAeonFlux »

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Post by Zeldaboy419 »

Do i have to BUY the winRAR?[/u]
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