Pyroclastic- In progress, getting better everyday
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Nice work on the updates guys! Been following with the topic, again, once all the "miny" bug's are officially fixed "in" the map after it's about 99% done, i'm hoping matty will be able to get the minor bug's fixed so that hmt 3.5 appreciates the map effectively so I can do minor "hmt" work. So as to make the attack speed of "certain" weapons more effective, or less, etc. And also, to make sure that the hogs are possibily slightly faster, and the snipers, are a "little" more accurate, but are actually able to fire accross the entire map. (matty, maybe partially remodel the sniper to look more...professional...more.....true....more...kool...).
Chat later dudes!
-=RM=-Le_Loup



Chat later dudes!
-=RM=-Le_Loup

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Unfortunately I don't know how to do the "crtl" for I presume is your "crouch" effect for speedup's. That I wish I could do, but we may require someone else to do that. Specifically for the speeder bike thinger. But I can make it so that the acceleration is slow while the max speed is a bit higher to simulate the effect of speeding up faster then standard. As for the ghost, I know how to make it seem like it's warping around the map by making the accel, speed, and decel, etc, all the same, making it "jump" around....fly off a rock...and you literally fly off.... to never never land almost...hehehehe (experience in the bg tests i've done for it, lol, to the sniper tower from blue base....er..hehe).
-=RM=-Le_Loup
-=RM=-Le_Loup

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Just wanted to give everyone an update, so far i've looked at the map with matty, well actually he gave me a tour of it so far, and well, i'd like to say it's awesome, the graphics, the clarity, are phenominal, but the poly's are a bit high, but he's adjusting that, because I was at a beutifully stable 6-9 fps..... yeah... and that was lowered sets.... So, we're working on a way to stabilize that, because i'd like to get some in game VIDEO footage of it, and show how things are progressing!
-=RM=-Le_Loup
-=RM=-Le_Loup

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But still... 3120, is alot for a simple tiny weapon like that. Considering it has barely any detail. Just go for a simple 13 sides, and it will look just the same.
EDIT: nevermind I remembered it to look a bit less detailed. Still needs a different skin so you can see the details. Not trying to fight you, but I want to help out!
EDIT: nevermind I remembered it to look a bit less detailed. Still needs a different skin so you can see the details. Not trying to fight you, but I want to help out!
Good bye.
- Burnination
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You've been here since october 2003,Burnination wrote:Awesome mod..If you need a skinner, a modeller or even a mapper, i can help...pm me if you want to see my work

Thanx man!
-=RM=-Le_Loup

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Um, News Flash! This isnt a mod to a map... It is a new map from scratch, so it is not a modification...Burnination wrote:Awesome mod..If you need a skinner, a modeller or even a mapper, i can help...pm me if you want to see my work
And since youve been here, from october, I would think you would know that...
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