=== weapons ===
well, i have weapons pretty much right where i want them, although i still need to edit crosshairs and such... the projectiles of each weapon have a good amount of force to have them be different, better, and, well, realistic without ruining other aspects of the game.
=== vehicles ===
well, the vehicle physics editing process has just begun to ensure that the hog, although fun, won't fly very far through the air when it goes over a hill. (remember, it's 2+ tons) Other than that, we're trying to figure out what to do with the ghost...

=== other ===
well, our only main holdback is the lack of milkshape 3-D (if any of you want to contribute a version or something, that would be nice)
other than that, i'm trying to get a skin set going
=== positions ===
skinner: don't have one yet, would like an experienced one
modeler: M@ttBot=AA=
programmer: [cc]z@nd!
testers: [cc]z@nd!, M@ttBot=AA=
we still have room for 2 more testers and a skinner. post if you want to apply..
EDIT = earlier I waas being rather anoyed during a public beta test at the fact that because the shield would never re-charge (bullet-proof jacket) the shield low sound and shield recharge sound would play indefinitely, so i replace them with the ambient sound of the level. now it isn't annoying to have half of your shields after a fight
