HELP WITH GMAX!!!
HELP WITH GMAX!!!
i got the plugin but when i use it the model is really small and i cant get close enough to see what im doing how do i make it bigger?
Last edited by No-Ca$h on Sun Apr 24, 2005 12:37 pm, edited 1 time in total.
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it's a plugin you have to download.
here's a link: http://cloud.prohosting.com/talone/gmax/converters.html
btw, i'm guessing you need this for halo pc models?
here's a link: http://cloud.prohosting.com/talone/gmax/converters.html
btw, i'm guessing you need this for halo pc models?
i got the plugin but when i use it the model is really small and i cant get close enough to see what im doing how do i make it bigger? and i only see it in the bottom right window.
edit: sorry i just need help Katarn
edit: sorry i just need help Katarn
Last edited by No-Ca$h on Sun Apr 24, 2005 12:42 pm, edited 2 times in total.
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- Posts: 363
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well the thing is with gmax and 3dsmax is that it has some very weird errors when you export it.
i haven't come accross anyone who can get passed this.
so basically, you're wasting your time trying to move and drag poly's around in gmax/3dsmax.
i know i've seen some people create stuff in blender, lightrays 3d, and anim8tor.
http://www.blender3d.com
http://www.anim8or.com/
i also suggest that you look into halo custom edition.
gmax's .jms exporter isn't the greatest but it works, and besides, gmax is free.
you can model anything you want for however long you want..
i haven't come accross anyone who can get passed this.
so basically, you're wasting your time trying to move and drag poly's around in gmax/3dsmax.
i know i've seen some people create stuff in blender, lightrays 3d, and anim8tor.
http://www.blender3d.com
http://www.anim8or.com/
i also suggest that you look into halo custom edition.
gmax's .jms exporter isn't the greatest but it works, and besides, gmax is free.
you can model anything you want for however long you want..