This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
GeneralChurch
Posts: 548 Joined: Wed Feb 25, 2004 6:12 pm
Location: Xlink Gamer Tag GeneralChurch Xbox 360 silver gt GenChurch
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by GeneralChurch » Sun Mar 20, 2005 12:52 pm
shadowkhas
Posts: 5423 Joined: Wed Jun 23, 2004 8:00 am
Location: Salt Lake City, Utah
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by shadowkhas » Sun Mar 20, 2005 2:39 pm
Hey, thanks! I've been looking for some and you have some very nice ones! I'll be sure to give credit...
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
gecko753
Posts: 328 Joined: Mon Feb 23, 2004 3:08 pm
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by gecko753 » Sun Mar 20, 2005 3:12 pm
awesome... one of them looks like one from 3dsmax7... crazy
but ill prolly be using some of these so gj!
TuCKeR(rvb)
Posts: 124 Joined: Wed Mar 10, 2004 10:44 am
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by TuCKeR(rvb) » Sun Mar 20, 2005 3:14 pm
we should make a big textures, tag library and post it here
dalamar
Posts: 411 Joined: Thu May 20, 2004 4:27 pm
Location: inside a toaster under my bed holding a loaded 12 guage
Contact:
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by dalamar » Sun Mar 20, 2005 3:27 pm
ill post som of the ones ive collected over the years theres alot so i might need to have some help(mor an one photobucket account) but ill try to get them on by the end of the week o and if thats u floor ur house must kik a
gecko753
Posts: 328 Joined: Mon Feb 23, 2004 3:08 pm
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by gecko753 » Sun Mar 20, 2005 3:31 pm
yea the one that looks like a bunch of rusty doors is one that came with 3dsmax7... idk the legality of that but w/e
i still like the rest of them
GeneralChurch
Posts: 548 Joined: Wed Feb 25, 2004 6:12 pm
Location: Xlink Gamer Tag GeneralChurch Xbox 360 silver gt GenChurch
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by GeneralChurch » Sun Mar 20, 2005 3:35 pm
supprisingly these r alot of them from Star Wars like the floor yeah the building on Naboo its the tile floor and some others r from other places
Ge Force
Posts: 62 Joined: Sun Aug 01, 2004 8:30 am
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by Ge Force » Mon Apr 04, 2005 5:54 pm
U WANT TEXTURES!? ABOUT 5,000 OF THEM HERE
http://www.grsites.com/textures/
here are just samples of the thousands of textures they have
Attachments
multi010.jpg (7.84 KiB) Viewed 2328 times
water008.jpg (11.69 KiB) Viewed 2329 times
metal030.jpg (17.08 KiB) Viewed 2330 times
Last edited by
Ge Force on Mon Apr 04, 2005 6:26 pm, edited 10 times in total.
Logan
Posts: 582 Joined: Sun Jun 20, 2004 10:06 pm
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by Logan » Mon Apr 04, 2005 6:12 pm
Some of those are ones that come with 3dsmax
GeneralChurch
Posts: 548 Joined: Wed Feb 25, 2004 6:12 pm
Location: Xlink Gamer Tag GeneralChurch Xbox 360 silver gt GenChurch
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by GeneralChurch » Mon Apr 04, 2005 6:36 pm
some of mine or the ones from the site^?
well i dont have 3ds so i wouldnt know it doesnt work on my comp lol enjoy once again
Ge Force
Posts: 62 Joined: Sun Aug 01, 2004 8:30 am
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by Ge Force » Mon Apr 04, 2005 8:29 pm
GeneralChurch wrote: some of mine or the ones from the site^?
well i dont have 3ds so i wouldnt know it doesnt work on my comp lol enjoy once again
no he ment what was up there (the 1st post) was from 3ds max)
WHite hat
Posts: 2 Joined: Tue Mar 01, 2005 4:43 pm
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by WHite hat » Mon Jun 06, 2005 4:52 pm
i have a billion but i don't fell like putting them up so just pm me and i will give you the one you want
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Mon Jun 06, 2005 5:51 pm
gecko753 wrote: awesome... one of them looks like one from 3dsmax7... crazy
Because it is.
WHite hat
Posts: 2 Joined: Tue Mar 01, 2005 4:43 pm
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by WHite hat » Tue Jun 07, 2005 3:25 pm
Yea too bad i said that i
have some textures not i made there is a difference you know next time i guess i won't try to be helpfull
Alexander
Posts: 1339 Joined: Thu Jun 24, 2004 9:43 am
Location: Trannywood
Contact:
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by Alexander » Tue Jun 07, 2005 4:13 pm
GeneralChurch wrote: if u use them in a map give me credit for testures and maybey a beta so i can see em in game im actually using the one for my lobby floor in our teams map
Look at your above post, you want credit to it. Why should they give you credit for something you did not create?
09f911029d74e35bd84156c5635688c0
battletrax
Posts: 28 Joined: Mon Jan 31, 2005 1:43 pm
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by battletrax » Fri Jun 10, 2005 12:33 pm
how would i convert these to dds?
[image too large]
{insanity}
Posts: 31 Joined: Mon Apr 04, 2005 5:20 pm
Location: in la la land
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by {insanity} » Mon Aug 01, 2005 12:59 pm
mb he created it and posted it there.