Question about dual weilding in CE

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hitmanbob





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Question about dual weilding in CE

Post by hitmanbob »

i know that right now, there are certain weapons that look like the are dual wielded in fp and 3rd person, but the reloading animations in 3rd person are wacked. Is there any way to make it so that when you pic up one weapon, it give you the ability to pic up the dualweilding look alike but when you dont have that weapon, u can only have the normal

example: Joe walks up to an smg on the ground. at that spot there are two different weapons. the default weapon is the normal smg. without the smg he cannot pic up the dual wielded smg. Joe pics up the normal smg, then a hud message appears that says do u want to dual wield. without the normal smg, he does not see this message. he says yes and he drops the normal and pics up the dual weilded. Joe kills ned and ted before they go on their totally awesome time travel adventure and then says ' 1 pwn3d ur 4ss3s w1th /\/\y du47 \/\/317d3d SMG's'. Joe gets killed by ned and ted with energy swords and ned and ted stuff Joe into their phone booth
KiLLa_187





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Post by KiLLa_187 »

sure give me the source code to halo and I'll get right on that ;)
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MasterNeoChief




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Post by MasterNeoChief »

lol.

Too bad it works for vehicles... (not valid without driver)
GoldMasterChief




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Dual Weilding

Post by GoldMasterChief »

You can dual weild in Halo CE? Im downloadin' it now, Halo Custom Edition, you can dual weild?
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Post by Pie »

No, but there are maps taht feign it.
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DarkBrute





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Post by DarkBrute »

Fake it? Well, duh. There is no way to do dual weilding in Halo without the source code. And bungie gonna give that out in maybe 10 years, after Halo 4 or so, because it will be so old. Most noobs think that "Oh, I'll just hex it and pawn everyone when they see my awsome Halo 1 dual weilding mod!!!!111ONE" It don't work like that. You can't decompile executables. It is all in machine code, which frankly, hasn't been used directly since 1990. Even then, you cant edit it because there is no way to add code without screwing the whole thing over.
GoldMasterChief




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Dual Weilding

Post by GoldMasterChief »

Actually, there is not going to be halo 4. Only up to halo 3, which is problery going to be on the new xbox.
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Post by conquer2090 »

ignore
Last edited by conquer2090 on Sat Apr 02, 2005 7:35 am, edited 4 times in total.
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Doctor Death





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Post by Doctor Death »

i hope duel wielding is going to be real in halo ce soon..... with all these good modders who kowns! :lol:
[users]axem




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Post by [users]axem »

Cant you just script it? Thats what dual weilding in Halo 2 is I think.
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SunnySharma




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Post by SunnySharma »

You can script it, but it doesn't sync, just like boarding. It can't update the ability to create the effect.
conquer2090





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Post by conquer2090 »

edited and deleted by me
Last edited by conquer2090 on Sun Apr 03, 2005 3:51 pm, edited 1 time in total.
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
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x13igDudex12




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Post by x13igDudex12 »

im tring to make my own but my fp is wack and im going to try my new secondary fire now,

edit: nope :D
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RaceCarRiv





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Post by RaceCarRiv »

where do you get this dual weiding thing
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x13igDudex12




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Post by x13igDudex12 »

who? me? i just take a pistol and try to use secondary fire to create a dual firing effect
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