Air Strike...

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Iron_Forge




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Air Strike...

Post by Iron_Forge »

Well, it took months of hard work by everyone in TF6, but we're finally able to release our mod...

The Sniper Rifle has been replaced with a laser designator...Takes 30s to be "ready", then you can airstrike your target...Not for use indoors, or you're likely to kill yourself as the jets can't lock on the target...

The Hog has also been replaced with our Deadly Hog (patent pending)...So instead of a horn, it will shoot forward from any non-destroyed headlights...

Enjoy...

EDIT by farklem: Added screenshots :)
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It's a bird, it's a jet, it's a mod!..
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shortysk8monkey





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Post by shortysk8monkey »

what map is it for?
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Post by TheTyckoMan »

cool!!!!!
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Post by Iron_Forge »

Maps?..Oh yeah...I forgot all of you's are still using maps...I guess Coagulation will do...
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Post by Kirk »

Can someone post pictures of it for those who do not play halo 2 but want to be jealous of it? ;)
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Post by shortysk8monkey »

well, i applied the ppf, resigned it, brought it to xbox, failed to load, did it again, failed to load, are you SURE the mod is for coag? lol
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Post by swese44 »

I can't download at the moment, but I'm sure that this mod is amazing. Thanks for all the work you guys have done behind the scenes.

And just what do you mean by "I guess you guys are still using maps?"

That's not a very cool statement unless you're gonna tell us more.... :)
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Post by halvorsen »

work for me :D

10/10 :D
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Post by Gabs »

Wow, great mod. GJ to all at TF6
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Post by ScottyGEE »

hahaha funny enough i once thought of thse ideas....
But to excecute them? well GJ!!!!
gotta play!
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Post by junit0524 »

sound pretty neat ill try it out
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Post by ZeroEngage »

still using maps? hmmm...
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Post by junit0524 »

hahahahahaha that was fuckin hilarious, not all that hard to do tho i HIGHLY doubt this would take anymore than a few days to do (the laser missle gun thing)
Last edited by junit0524 on Wed Mar 30, 2005 1:37 am, edited 1 time in total.
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Post by xbox7887 »

im sure it will be very fun translating all of the different reflexives in order to find out exactly what you guys did.

EDIT: months huh....? very creative
Last edited by xbox7887 on Wed Mar 30, 2005 1:42 am, edited 1 time in total.
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Post by travis134 »

Ok, Although this mod kicks ass, I think I found out how the laser desig.......... works

You made the Sniper rifle shoot from way above you (Find the coordinates of where it shoots from, and increase the (EDITED)Z(EDITED) axis.) Then you made it shoot rockets with a pretty large spread.

Some blatant signs I picked up were, when you shoot all the way across the map at a wall perpendicular to you, the missels would travel across the map (unlike a real air strike where they just fly downward.) Also, if you shoot straight up, you will see that the rockets spawn right above your head, instead of out of the muzzle. Also, if you shoot indoors, there is not enough space for it to travel, so it just spawns from above you. And the rechargeable ammo, my friend suspects that you can just hex the .map, so it does that.

And the warthog, Im pretty sure me and my friends know how you did it, but that is all I am posting, for now.
Last edited by travis134 on Wed Mar 30, 2005 2:16 am, edited 1 time in total.
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Post by junit0524 »

haha busted, months huh? lol
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Post by ScottyGEE »

although ur saying how it works...it sounds like ur complaining about it...
makeing it sound asif it was such an easy thing...but thats my opinion
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Post by junit0524 »

it kinda is easy, its just the fact to think of the idea which is sweet, id never think of something like this
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Post by Gabs »

Travis, im pretty sure its the Z axis, and the recharge thing seems like it was a plasma weapon, it over heats so it has to cool down. :D
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Post by travis134 »

Shiz, your right, lol thanks for telling me :).

"Maps?..Oh yeah...I forgot all of you's are still using maps...I guess Coagulation will do.."

What do you guys use? Chimps? lol

Sorry for all the edits, but I dont believe in overposting, ROFL
Last edited by travis134 on Wed Mar 30, 2005 2:18 am, edited 3 times in total.
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