annoying 3ds max prob

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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The Spartan!




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annoying 3ds max prob

Post by The Spartan! »

Okay perspective/disabled usually would cause this problem but this time I turned it off...

Image
Model looks normal...

Image
But while moving the viewport around this happens!

Most appreciated if someone tells me how to fix this up.
Thanks,
Elite Hunter
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Post by [CAF]M808B »

if you mean the viewport losing its texture rendering, go to Customize>Viewport Configuration>Rendering Method and choose what you want.
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Katarn





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Post by Katarn »

press o.
Excalibur: id hunt him down and jerk him off
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theguy2042000





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Post by theguy2042000 »

yeah that happens to me to when i click the middle button and move it it goes into box mode then when i realise it goes back to normal i hate that
gecko753




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Post by gecko753 »

i always had trouble skinning because i would accidentally press F2, which i think alters how u see polys when u select them
The Spartan!




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Post by The Spartan! »

Okay thanks peoples. I'm really gettin annoyed by that problem. Thanks alot guys.
Thanks,
Elite Hunter
theguy2042000





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Post by theguy2042000 »

yes press o works thatnks
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