Ok I havent been mapping for very long so this might sound like a dumb question to some of you. Im trying to recreate the halo2 burial mounds base. But I have no idea how to make proper windows. Like the places where the turrets sit. I think I can get 1 side of the structure to make a square window but how do I match it up on the other side. The vertices are in different places and the polygons are different sizes. Is there a particular method that would make this easier instead of trying to move the vertices so they match up on both sides of the structure?
http://img.photobucket.com/albums/v253/ ... edbase.bmp
Im also looking for someone to help model the terrain and various structures along with a skinner if anyone is interested in recreating burial mounds. PM if you wanna help.
Need help with my base
Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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