skinning my map

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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roderick





Posts: 103
Joined: Sun Aug 29, 2004 3:24 pm

skinning my map

Post by roderick »

OK i have a cool map i made and im trying to skin it but like my base is connected to my ground ok and i want my base to have a uvw of a box and the ground to have a uvw of planer and when i do that it all screws up like when i click planer it make the base planer and i just want the ground to be i need some help fast so i can finish.
rey
Samio





Posts: 202
Joined: Wed Jul 28, 2004 9:28 pm

Post by Samio »

Disconnect the base from the map and skin them seperatly, then after your done skinning, attach it back and when the thing comes up click the second option: "Match materials to Materials ID"
roderick





Posts: 103
Joined: Sun Aug 29, 2004 3:24 pm

Post by roderick »

kewl man thanks i will remeber that for my next map i finished it its in file forums
rey
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