Now I'm not hating on the map - it looks like it will prolly be pretty cool..but I do have some ideas if you're interested:
- Split the tunnel up so its not one long loop - instead have it so it connects to an area somewhere else in the map ....say like have the end on the right come out near the red base and the one on the left near the blue etc..maybe even have the tunnel go out the side, loop back and have it come overhead like a cloverleaf style overpass on-ramp coming down from above, tunnel far enough into the map so they obviously can't drive/see off the edge
- Make the walls into buildings with random heights and maybe have some of them step in a wee bit to give the effect of buildings not being the same sizes
Those were some ideas I had - take 'em, leave 'em.. do what you will.
