Halo 2 Models for CE !!UPDATE!!

This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
hitmanbob





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Halo 2 Models for CE !!UPDATE!!

Post by hitmanbob »

well i have been bored and i have made some skins and models( though the skins were the hardest part) and made them into tags. These tags can be used for halo ce maps and stuff like that. I DID NOT RIP ANY OF THESE SKINS FROM THE GAME FILES THEMSELVES. I made the greenlinebox skin and used it for the multicolorbox one. the gold on the multicolorbox was taken from a picture i took. It was digitally remastered to look more like the actual game color. The cone was made by me and me alone. I will be continually adding to this collection as time goes on. I plan on making a mostly perfect exploding box thingy sometime in the furture. the greyblocker tag will be used(unless they make there own) in the headlong map. I am also currently workin on some of the other boxes in different maps, but mainly the ones in headlong. Ummmm....(anything else to say).......oh yah, here is a pretty crappy render, not everything is right to scale, but i think it is good, so dont rag on it


Image


Thanks to:

MadManiak for going Whoa whenever i showed him a render
Same for [XBOX]BigAFair
Oxygen and Crew for starting(and hopefully finishing) an awesome map
Bungie and Microsoft for making one of the best games ever
Discreet for making 3ds max
And a bunch of other people

(if u want to get ur name on the list just post so)

IF YOU WANT TO USE THESE IN YOUR MAP PLEASE GIVE ME CREDIT
Attachments
H2scenery.rar
this is a updated version of the tags
(7.24 MiB) Downloaded 242 times
Last edited by hitmanbob on Sun Jan 23, 2005 6:26 pm, edited 3 times in total.
M4573R51337




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Post by M4573R51337 »

Ah cool. I will enjoy som eof this.
UXB





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Re: Halo 2 Models for CE

Post by UXB »

hitmanbob wrote: IF YOU WANT TO USE THESE IN YOUR MAP PLEASE GIVE ME CREDIT
IF YOU WANT CREDIT FOR THESE WHY DIDN'T YOU PUT A README.TXT FILE IN THE ARCHIVE WITH YOUR NAME IN IT?

This just gets me: You want credit for your work, I can agree with that 100% you deserve it and I commend you for sharing it, however in a month or two this thread will be gone from the forum. The archive will be on someones hard drive or another website and they think "hey I got this cool stuff I can use". So they open the archive and extract everything and use the stuff without giving you credit.

Why did they fail to give you credit? Because you failed to place a simple readme.txt file in the archive with ANY information about the object, how they can use it or who to list as the designer!
DiablodeMorte





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Re: Halo 2 Models for CE

Post by DiablodeMorte »

UXB wrote:
hitmanbob wrote: IF YOU WANT TO USE THESE IN YOUR MAP PLEASE GIVE ME CREDIT
IF YOU WANT CREDIT FOR THESE WHY DIDN'T YOU PUT A README.TXT FILE IN THE ARCHIVE WITH YOUR NAME IN IT?

This just gets me: You want credit for your work, I can agree with that 100% you deserve it and I commend you for sharing it, however in a month or two this thread will be gone from the forum. The archive will be on someones hard drive or another website and they think "hey I got this cool stuff I can use". So they open the archive and extract everything and use the stuff without giving you credit.

Why did they fail to give you credit? Because you failed to place a simple readme.txt file in the archive with ANY information about the object, how they can use it or who to list as the designer!
Woah.. Did you have to fry him soo bad?
hitmanbob





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Post by hitmanbob »

*wimpers* dont kill me, im too young to die. ill put the read me in, just dont hurt me.

anyways im updating a few things. the greyblocker was the wrong shape and some other things. the triangle cones were too small.

and download the updated version for the updates i made
DiablodeMorte





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Post by DiablodeMorte »

Oh, Actaully, I wasn't flaming you.. I WANT those models bad.. Is their some way you can get them to me in a .mdl format(i need the master chief too)
hitmanbob





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Post by hitmanbob »

its ok, i was talking to.... UXB.... umm yah, im updating the multicolorbox. people were telling me on aim that it looked to brightly colored and the pattern wasnt right compare to ingame. i have been trying to get the boxes movable and i havnt been really successful

ill be updating them in a few mins
DiablodeMorte





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Post by DiablodeMorte »

I would actuall like them not for a map.. But for an entirly different game... Could you get me them in a .mdl format?
hitmanbob





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Post by hitmanbob »

i think i could, wut game are u talking about though

i cant, are there any other file types u can use, maybe one u can import or somthing

I can save these as these file types

.3ds, .AI, .ASE, .ATR, .BLK, .DF, .DWG, .DXF, .FBX, .IGS, .JMA, .JMM, .JMM, .JMR, .JMO, .JMS, .JMP, .LAY, .LP, .M3G, .MTL, .OBJ, .STL, .VW, .W3D, .WRL
DiablodeMorte





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Post by DiablodeMorte »

hitmanbob wrote:i think i could, wut game are u talking about though
I'm making a game.. I'll give you credit if you want it/it goes into production
hitmanbob wrote: .3ds, .AI, .ASE, .ATR, .BLK, .DF, .DWG, .DXF, .FBX, .IGS, .JMA, .JMM, .JMM, .JMR, .JMO, .JMS, .JMP, .LAY, .LP, .M3G, .MTL, .OBJ, .STL, .VW, .W3D, .WRL
Can I get all the models above + the master chief in 3dgs?

*note. The Master Chief Model would ONLY be used for the cutscenes in the game
hitmanbob





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Post by hitmanbob »

umm sure... ill giv u the skins as well(its gonna be big so ill send to you on AIM
DiablodeMorte





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Post by DiablodeMorte »

hitmanbob wrote:umm sure... ill giv u the skins as well(its gonna be big so ill send to you on AIM
\
How? Do u know my aim? Just upload it here: http://66.177.140.221/halorts/

In the models forum plz(attachment mod)
hitmanbob





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Post by hitmanbob »

it doesnt work, it gives me an erroe
DiablodeMorte





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Post by DiablodeMorte »

What error? You can't uplaod now b/c my comp died. It'll be up soon
hitmanbob





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Post by hitmanbob »

update are going to becoming shortly, i am (trying to) make the palm trees but i cant seem to get the uvws in the right spot, and does anyone know how to make a leaf thing, like have a plan with maybe 2 or 3 segments but have it show a leaf with out white
hitmanbob





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Post by hitmanbob »

sry for the big bump

here is an updated version of it, i updated the box skin, i noticed it had a certain pattern that i was not able to make using conventional box uvwmapping methods so i made a wrap around skin. i also decreased the dimensions of the multicolorbox from 2048x2048 to 1024x1024. other than that everything is pretty good

here is the download

update: the multicolorbox was skrewed up, i fixed it
Attachments
H2scenery.rar
new update
(2.67 MiB) Downloaded 50 times
ghostofhalo





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Post by ghostofhalo »

where's the download? i cant see it...
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Post by SHOUTrvb »

you know, even though you made that model, most credit should still go to bungie as long as he is called master cheif.
hitmanbob





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Post by hitmanbob »

no the Master chief model is from halo2(thanks to my friend) but the boxes and stuff i made myself
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Post by the_virus32 »

i am the download #100 :D
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